From b7f0d3312eeb63d6b360d499f20f71aeee245d5e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 28 Feb 2017 06:12:00 +0100 Subject: [PATCH] wined3d: Use the command stream state in swapchain_gl_present(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/swapchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 1a8e7fa754c..8a62119d892 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -487,7 +487,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, DWORD flags) { struct wined3d_texture *back_buffer = swapchain->back_buffers[0]; - const struct wined3d_fb_state *fb = &swapchain->device->fb; + const struct wined3d_fb_state *fb = &swapchain->device->cs->fb; const struct wined3d_gl_info *gl_info; struct wined3d_texture *logo_texture; struct wined3d_context *context;