dplayx: Add both ifaces to the DirectPlay object and stop cloning the object.

This commit is contained in:
Michael Stefaniuc 2013-03-29 16:46:40 +01:00 committed by Alexandre Julliard
parent 3fa95f3376
commit b78f7290fe
2 changed files with 24 additions and 54 deletions

View File

@ -219,12 +219,12 @@ static LONG kludgePlayerGroupId = 1000;
static inline IDirectPlayImpl *impl_from_IDirectPlay4A( IDirectPlay4A *iface )
{
return (IDirectPlayImpl*)iface; /* What are you gonna do? */
return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4A_iface );
}
static inline IDirectPlayImpl *impl_from_IDirectPlay4( IDirectPlay4 *iface )
{
return (IDirectPlayImpl*)iface; /* What are you gonna do? */
return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4_iface );
}
static BOOL DP_CreateIUnknown( LPVOID lpDP )
@ -399,12 +399,15 @@ HRESULT DP_CreateInterface
if( !This )
return DPERR_OUTOFMEMORY;
This->IDirectPlay4_iface.lpVtbl = &directPlay4WVT;
This->IDirectPlay4A_iface.lpVtbl = &directPlay4AVT;
if( IsEqualGUID( &IID_IDirectPlay2, riid ) || IsEqualGUID( &IID_IDirectPlay3, riid ) ||
IsEqualGUID( &IID_IDirectPlay4, riid ) )
This->lpVtbl = &directPlay4WVT;
*ppvObj = &This->IDirectPlay4_iface;
else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) ||
IsEqualGUID( &IID_IDirectPlay3A, riid ) || IsEqualGUID( &IID_IDirectPlay4A, riid ) )
This->lpVtbl = &directPlay4AVT;
*ppvObj = &This->IDirectPlay4A_iface;
else
{
/* Unsupported interface */
@ -415,8 +418,7 @@ HRESULT DP_CreateInterface
}
/* Initialize it */
*ppvObj = This;
if ( DP_CreateIUnknown( *ppvObj ) && DP_CreateDirectPlay2( *ppvObj ) )
if ( DP_CreateIUnknown( This ) && DP_CreateDirectPlay2( This ) )
{
IDirectPlayX_AddRef( (LPDIRECTPLAY2A)*ppvObj );
@ -424,10 +426,10 @@ HRESULT DP_CreateInterface
}
/* Initialize failed, destroy it */
DP_DestroyDirectPlay2( *ppvObj );
DP_DestroyIUnknown( *ppvObj );
DP_DestroyDirectPlay2( This );
DP_DestroyIUnknown( This );
HeapFree( GetProcessHeap(), 0, *ppvObj );
HeapFree( GetProcessHeap(), 0, This );
*ppvObj = NULL;
return DPERR_NOMEMORY;
@ -441,35 +443,16 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
{
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj );
*ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof( *This ) );
if( *ppvObj == NULL )
{
return DPERR_OUTOFMEMORY;
}
CopyMemory( *ppvObj, This, sizeof( *This ) );
(*(IDirectPlay2Impl**)ppvObj)->ulInterfaceRef = 0;
if( IsEqualGUID( &IID_IDirectPlay2, riid ) || IsEqualGUID( &IID_IDirectPlay3, riid ) ||
IsEqualGUID( &IID_IDirectPlay4, riid ) )
{
IDirectPlay4Impl *This = *ppvObj;
This->lpVtbl = &directPlay4WVT;
}
*ppvObj = &This->IDirectPlay4_iface;
else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) ||
IsEqualGUID( &IID_IDirectPlay3A, riid ) || IsEqualGUID( &IID_IDirectPlay4A, riid ) )
{
IDirectPlay4AImpl *This = *ppvObj;
This->lpVtbl = &directPlay4AVT;
}
*ppvObj = &This->IDirectPlay4A_iface;
else
{
/* Unsupported interface */
HeapFree( GetProcessHeap(), 0, *ppvObj );
*ppvObj = NULL;
return E_NOINTERFACE;
}
@ -481,43 +464,30 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
/* Shared between all dplay types */
static ULONG WINAPI DP_AddRef( IDirectPlayImpl *This )
{
ULONG ulInterfaceRefCount, ulObjRefCount;
ULONG ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef );
ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
TRACE( "ref count incremented to %u for %p\n", ulInterfaceRefCount, This );
TRACE( "ref count incremented to %u:%u for %p\n",
ulInterfaceRefCount, ulObjRefCount, This );
return ulObjRefCount;
return ulInterfaceRefCount;
}
static ULONG WINAPI DP_Release( IDirectPlayImpl *This )
{
ULONG ulInterfaceRefCount, ulObjRefCount;
ULONG ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef );
ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
TRACE( "ref count decremented to %u:%u for %p\n",
ulInterfaceRefCount, ulObjRefCount, This );
TRACE( "ref count decremented to %u for %p\n", ulInterfaceRefCount, This );
/* Deallocate if this is the last reference to the object */
if( ulObjRefCount == 0 )
if( ulInterfaceRefCount == 0 )
{
/* If we're destroying the object, this must be the last ref
of the last interface */
DP_DestroyDirectPlay2( This );
DP_DestroyIUnknown( This );
HeapFree( GetProcessHeap(), 0, This );
}
/* Deallocate the interface */
if( ulInterfaceRefCount == 0 )
{
HeapFree( GetProcessHeap(), 0, This );
}
return ulObjRefCount;
return ulInterfaceRefCount;
}
static inline DPID DP_NextObjectId(void)
@ -1766,7 +1736,7 @@ static HRESULT DP_IF_DestroyPlayer
/* Find each group and call DeletePlayerFromGroup if the player is a
member of the group */
IDirectPlayX_EnumGroups( (IDirectPlay4*)This, NULL, cbDeletePlayerFromAllGroups, &cbContext,
IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, NULL, cbDeletePlayerFromAllGroups, &cbContext,
DPENUMGROUPS_ALL );
/* Now delete player and player list from the sys group */

View File

@ -33,7 +33,6 @@ extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
typedef struct tagDirectPlayIUnknownData
{
LONG ulObjRef;
CRITICAL_SECTION DP_lock;
} DirectPlayIUnknownData;
@ -188,7 +187,8 @@ typedef struct tagDirectPlay2Data
typedef struct IDirectPlayImpl
{
const void *lpVtbl;
IDirectPlay4A IDirectPlay4A_iface;
IDirectPlay4 IDirectPlay4_iface;
LONG ulInterfaceRef;
DirectPlayIUnknownData *unk;
DirectPlay2Data *dp2;