dplayx: Add both ifaces to the DirectPlay object and stop cloning the object.
This commit is contained in:
parent
3fa95f3376
commit
b78f7290fe
|
@ -219,12 +219,12 @@ static LONG kludgePlayerGroupId = 1000;
|
|||
|
||||
static inline IDirectPlayImpl *impl_from_IDirectPlay4A( IDirectPlay4A *iface )
|
||||
{
|
||||
return (IDirectPlayImpl*)iface; /* What are you gonna do? */
|
||||
return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4A_iface );
|
||||
}
|
||||
|
||||
static inline IDirectPlayImpl *impl_from_IDirectPlay4( IDirectPlay4 *iface )
|
||||
{
|
||||
return (IDirectPlayImpl*)iface; /* What are you gonna do? */
|
||||
return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4_iface );
|
||||
}
|
||||
|
||||
static BOOL DP_CreateIUnknown( LPVOID lpDP )
|
||||
|
@ -399,12 +399,15 @@ HRESULT DP_CreateInterface
|
|||
if( !This )
|
||||
return DPERR_OUTOFMEMORY;
|
||||
|
||||
This->IDirectPlay4_iface.lpVtbl = &directPlay4WVT;
|
||||
This->IDirectPlay4A_iface.lpVtbl = &directPlay4AVT;
|
||||
|
||||
if( IsEqualGUID( &IID_IDirectPlay2, riid ) || IsEqualGUID( &IID_IDirectPlay3, riid ) ||
|
||||
IsEqualGUID( &IID_IDirectPlay4, riid ) )
|
||||
This->lpVtbl = &directPlay4WVT;
|
||||
*ppvObj = &This->IDirectPlay4_iface;
|
||||
else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) ||
|
||||
IsEqualGUID( &IID_IDirectPlay3A, riid ) || IsEqualGUID( &IID_IDirectPlay4A, riid ) )
|
||||
This->lpVtbl = &directPlay4AVT;
|
||||
*ppvObj = &This->IDirectPlay4A_iface;
|
||||
else
|
||||
{
|
||||
/* Unsupported interface */
|
||||
|
@ -415,8 +418,7 @@ HRESULT DP_CreateInterface
|
|||
}
|
||||
|
||||
/* Initialize it */
|
||||
*ppvObj = This;
|
||||
if ( DP_CreateIUnknown( *ppvObj ) && DP_CreateDirectPlay2( *ppvObj ) )
|
||||
if ( DP_CreateIUnknown( This ) && DP_CreateDirectPlay2( This ) )
|
||||
{
|
||||
IDirectPlayX_AddRef( (LPDIRECTPLAY2A)*ppvObj );
|
||||
|
||||
|
@ -424,10 +426,10 @@ HRESULT DP_CreateInterface
|
|||
}
|
||||
|
||||
/* Initialize failed, destroy it */
|
||||
DP_DestroyDirectPlay2( *ppvObj );
|
||||
DP_DestroyIUnknown( *ppvObj );
|
||||
DP_DestroyDirectPlay2( This );
|
||||
DP_DestroyIUnknown( This );
|
||||
|
||||
HeapFree( GetProcessHeap(), 0, *ppvObj );
|
||||
HeapFree( GetProcessHeap(), 0, This );
|
||||
|
||||
*ppvObj = NULL;
|
||||
return DPERR_NOMEMORY;
|
||||
|
@ -441,35 +443,16 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
|
|||
{
|
||||
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj );
|
||||
|
||||
*ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
|
||||
sizeof( *This ) );
|
||||
|
||||
if( *ppvObj == NULL )
|
||||
{
|
||||
return DPERR_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
CopyMemory( *ppvObj, This, sizeof( *This ) );
|
||||
(*(IDirectPlay2Impl**)ppvObj)->ulInterfaceRef = 0;
|
||||
|
||||
if( IsEqualGUID( &IID_IDirectPlay2, riid ) || IsEqualGUID( &IID_IDirectPlay3, riid ) ||
|
||||
IsEqualGUID( &IID_IDirectPlay4, riid ) )
|
||||
{
|
||||
IDirectPlay4Impl *This = *ppvObj;
|
||||
This->lpVtbl = &directPlay4WVT;
|
||||
}
|
||||
*ppvObj = &This->IDirectPlay4_iface;
|
||||
else if( IsEqualGUID( &IID_IUnknown, riid ) || IsEqualGUID( &IID_IDirectPlay2A, riid ) ||
|
||||
IsEqualGUID( &IID_IDirectPlay3A, riid ) || IsEqualGUID( &IID_IDirectPlay4A, riid ) )
|
||||
{
|
||||
IDirectPlay4AImpl *This = *ppvObj;
|
||||
This->lpVtbl = &directPlay4AVT;
|
||||
}
|
||||
*ppvObj = &This->IDirectPlay4A_iface;
|
||||
else
|
||||
{
|
||||
/* Unsupported interface */
|
||||
HeapFree( GetProcessHeap(), 0, *ppvObj );
|
||||
*ppvObj = NULL;
|
||||
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
|
@ -481,43 +464,30 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
|
|||
/* Shared between all dplay types */
|
||||
static ULONG WINAPI DP_AddRef( IDirectPlayImpl *This )
|
||||
{
|
||||
ULONG ulInterfaceRefCount, ulObjRefCount;
|
||||
ULONG ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
|
||||
|
||||
ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef );
|
||||
ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
|
||||
TRACE( "ref count incremented to %u for %p\n", ulInterfaceRefCount, This );
|
||||
|
||||
TRACE( "ref count incremented to %u:%u for %p\n",
|
||||
ulInterfaceRefCount, ulObjRefCount, This );
|
||||
|
||||
return ulObjRefCount;
|
||||
return ulInterfaceRefCount;
|
||||
}
|
||||
|
||||
static ULONG WINAPI DP_Release( IDirectPlayImpl *This )
|
||||
{
|
||||
ULONG ulInterfaceRefCount, ulObjRefCount;
|
||||
ULONG ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
|
||||
|
||||
ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef );
|
||||
ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
|
||||
|
||||
TRACE( "ref count decremented to %u:%u for %p\n",
|
||||
ulInterfaceRefCount, ulObjRefCount, This );
|
||||
TRACE( "ref count decremented to %u for %p\n", ulInterfaceRefCount, This );
|
||||
|
||||
/* Deallocate if this is the last reference to the object */
|
||||
if( ulObjRefCount == 0 )
|
||||
if( ulInterfaceRefCount == 0 )
|
||||
{
|
||||
/* If we're destroying the object, this must be the last ref
|
||||
of the last interface */
|
||||
DP_DestroyDirectPlay2( This );
|
||||
DP_DestroyIUnknown( This );
|
||||
HeapFree( GetProcessHeap(), 0, This );
|
||||
}
|
||||
|
||||
/* Deallocate the interface */
|
||||
if( ulInterfaceRefCount == 0 )
|
||||
{
|
||||
HeapFree( GetProcessHeap(), 0, This );
|
||||
}
|
||||
|
||||
return ulObjRefCount;
|
||||
return ulInterfaceRefCount;
|
||||
}
|
||||
|
||||
static inline DPID DP_NextObjectId(void)
|
||||
|
@ -1766,7 +1736,7 @@ static HRESULT DP_IF_DestroyPlayer
|
|||
|
||||
/* Find each group and call DeletePlayerFromGroup if the player is a
|
||||
member of the group */
|
||||
IDirectPlayX_EnumGroups( (IDirectPlay4*)This, NULL, cbDeletePlayerFromAllGroups, &cbContext,
|
||||
IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, NULL, cbDeletePlayerFromAllGroups, &cbContext,
|
||||
DPENUMGROUPS_ALL );
|
||||
|
||||
/* Now delete player and player list from the sys group */
|
||||
|
|
|
@ -33,7 +33,6 @@ extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
|
|||
|
||||
typedef struct tagDirectPlayIUnknownData
|
||||
{
|
||||
LONG ulObjRef;
|
||||
CRITICAL_SECTION DP_lock;
|
||||
} DirectPlayIUnknownData;
|
||||
|
||||
|
@ -188,7 +187,8 @@ typedef struct tagDirectPlay2Data
|
|||
|
||||
typedef struct IDirectPlayImpl
|
||||
{
|
||||
const void *lpVtbl;
|
||||
IDirectPlay4A IDirectPlay4A_iface;
|
||||
IDirectPlay4 IDirectPlay4_iface;
|
||||
LONG ulInterfaceRef;
|
||||
DirectPlayIUnknownData *unk;
|
||||
DirectPlay2Data *dp2;
|
||||
|
|
Loading…
Reference in New Issue