d3drm: Add helper for destroying device.

This commit is contained in:
Aaryaman Vasishta 2015-08-07 03:17:52 +05:30 committed by Alexandre Julliard
parent f421e78bc5
commit b6f197c7a8
2 changed files with 8 additions and 1 deletions

View File

@ -42,6 +42,8 @@ HRESULT Direct3DRMTexture_create(REFIID riid, IUnknown** ret_iface) DECLSPEC_HID
HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data,
D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN;
void d3drm_device_destroy(struct d3drm_device *device) DECLSPEC_HIDDEN;
struct d3drm_file_header
{
WORD major;

View File

@ -75,6 +75,11 @@ IDirect3DRMDevice3 *IDirect3DRMDevice3_from_impl(struct d3drm_device *device)
return &device->IDirect3DRMDevice3_iface;
}
void d3drm_device_destroy(struct d3drm_device *device)
{
HeapFree(GetProcessHeap(), 0, device);
}
static inline struct d3drm_device *impl_from_IDirect3DRMWinDevice(IDirect3DRMWinDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMWinDevice_iface);
@ -871,7 +876,7 @@ static ULONG WINAPI d3drm_device3_Release(IDirect3DRMDevice3 *iface)
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
HeapFree(GetProcessHeap(), 0, device);
d3drm_device_destroy(device);
return refcount;
}