opengl32: Generate an entry point for glDebugEntry.
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@ -235,6 +235,7 @@ sub GenerateThunk($$$$$)
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my $trace_call_arg = "";
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my $trace_arg = "";
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return "" if $func_ref->[0] eq "glDebugEntry";
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return "" if $func_ref->[0] eq "glGetString";
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return "" if $func_ref->[0] eq "glGetIntegerv";
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return "" if $func_ref->[0] eq "glFinish";
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@ -409,7 +410,8 @@ $pseudo_to_opengl{"UInt64EXT"} = "UINT64";
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# [ "GLfloat", "ymove" ],
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# [ "GLubyte *", "bitmap"] ] ];
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#
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my %norm_functions = ();
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my %norm_functions = ( "glDebugEntry" => [ "glDebugEntry", "GLint", [[ "GLint", "unknown1" ],
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[ "GLint", "unknown2" ]] ] );
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#
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# This stores various extensions NOT part of the GL extension registry but still
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@ -56,7 +56,7 @@
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@ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D
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@ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D
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@ stdcall glCullFace( long ) wine_glCullFace
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@ stub glDebugEntry
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@ stdcall glDebugEntry( long long ) wine_glDebugEntry
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@ stdcall glDeleteLists( long long ) wine_glDeleteLists
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@ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
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@ stdcall glDepthFunc( long ) wine_glDepthFunc
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@ -979,6 +979,14 @@ BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
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return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion, format, lpgmf, TRUE);
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}
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/***********************************************************************
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* glDebugEntry (OPENGL32.@)
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*/
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GLint WINAPI wine_glDebugEntry( GLint unknown1, GLint unknown2 )
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{
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return 0;
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}
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/***********************************************************************
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* glFinish (OPENGL32.@)
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*/
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