wined3d: Add STATE_BLEND to debug_d3dstate().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4658,6 +4658,8 @@ const char *debug_d3dstate(DWORD state)
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return "STATE_COLOR_KEY";
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if (STATE_IS_STREAM_OUTPUT(state))
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return "STATE_STREAM_OUTPUT";
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if (STATE_IS_BLEND(state))
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return "STATE_BLEND";
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return wine_dbg_sprintf("UNKNOWN_STATE(%#x)", state);
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}
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