wined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE a bit more useful.
This commit is contained in:
parent
d9b7369255
commit
b66791118e
|
@ -5209,7 +5209,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD
|
|||
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
|
||||
IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
|
||||
WINEDDBLTFX BltFx;
|
||||
TRACE("(%p) Colour fill Surface: %p rect: %p color: %d\n", This, pSurface, pRect, color);
|
||||
TRACE("(%p) Colour fill Surface: %p rect: %p color: 0x%08x\n", This, pSurface, pRect, color);
|
||||
|
||||
if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
|
||||
FIXME("call to colorfill with non WINED3DPOOL_DEFAULT or WINED3DPOOL_SYSTEMMEM surface\n");
|
||||
|
|
Loading…
Reference in New Issue