wined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE a bit more useful.

This commit is contained in:
H. Verbeet 2007-05-03 20:57:23 +02:00 committed by Alexandre Julliard
parent d9b7369255
commit b66791118e
1 changed files with 1 additions and 1 deletions

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@ -5209,7 +5209,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
WINEDDBLTFX BltFx;
TRACE("(%p) Colour fill Surface: %p rect: %p color: %d\n", This, pSurface, pRect, color);
TRACE("(%p) Colour fill Surface: %p rect: %p color: 0x%08x\n", This, pSurface, pRect, color);
if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
FIXME("call to colorfill with non WINED3DPOOL_DEFAULT or WINED3DPOOL_SYSTEMMEM surface\n");