d3d11: Implement d3d10_device_ResolveSubresource().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-02-12 18:46:21 +01:00 committed by Alexandre Julliard
parent 410ffa37f2
commit b6573e9f03
1 changed files with 15 additions and 2 deletions

View File

@ -4252,10 +4252,23 @@ static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *ifa
ID3D10Resource *dst_resource, UINT dst_subresource_idx,
ID3D10Resource *src_resource, UINT src_subresource_idx, DXGI_FORMAT format)
{
FIXME("iface %p, dst_resource %p, dst_subresource_idx %u, "
"src_resource %p, src_subresource_idx %u, format %s stub!\n",
struct wined3d_resource *wined3d_dst_resource, *wined3d_src_resource;
struct d3d_device *device = impl_from_ID3D10Device(iface);
enum wined3d_format_id wined3d_format;
TRACE("iface %p, dst_resource %p, dst_subresource_idx %u, "
"src_resource %p, src_subresource_idx %u, format %s.\n",
iface, dst_resource, dst_subresource_idx,
src_resource, src_subresource_idx, debug_dxgi_format(format));
wined3d_dst_resource = wined3d_resource_from_d3d10_resource(dst_resource);
wined3d_src_resource = wined3d_resource_from_d3d10_resource(src_resource);
wined3d_format = wined3dformat_from_dxgi_format(format);
wined3d_mutex_lock();
wined3d_device_resolve_sub_resource(device->wined3d_device,
wined3d_dst_resource, dst_subresource_idx,
wined3d_src_resource, src_subresource_idx, wined3d_format);
wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d10_device_VSGetConstantBuffers(ID3D10Device1 *iface,