Fixed a lot of bugs in ddraw.c to make xlib support work.
Runs successfully TR2Demo and Jazz Jackrabbit II Demo!
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105dc76b92
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b636bde357
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@ -376,8 +376,9 @@ static HRESULT WINAPI Xlib_IDirectDrawSurface3_Unlock(
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this->t.xlib.image->width,
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this->t.xlib.image->height
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);
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TSXSetWindowColormap(display,this->s.ddraw->e.xlib.drawable,this->s.palette->cm);
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if (this->s.palette && this->s.palette->cm) {
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TSXSetWindowColormap(display,this->s.ddraw->e.xlib.drawable,this->s.palette->cm);
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}
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return DD_OK;
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}
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@ -420,6 +421,7 @@ static HRESULT WINAPI DGA_IDirectDrawSurface3_Flip(
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static HRESULT WINAPI Xlib_IDirectDrawSurface3_Flip(
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LPDIRECTDRAWSURFACE3 this,LPDIRECTDRAWSURFACE3 flipto,DWORD dwFlags
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) {
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TRACE(ddraw,"(%p)->Flip(%p,%08lx)\n",this,flipto,dwFlags);
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Xlib_MessagePump(this->s.ddraw->e.xlib.window);
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if (!this->s.ddraw->e.xlib.paintable)
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@ -431,7 +433,7 @@ static HRESULT WINAPI Xlib_IDirectDrawSurface3_Flip(
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else
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flipto = this;
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}
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TSXPutImage(display,
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this->s.ddraw->e.xlib.drawable,
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DefaultGCOfScreen(screen),
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@ -439,7 +441,11 @@ static HRESULT WINAPI Xlib_IDirectDrawSurface3_Flip(
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0, 0, 0, 0,
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flipto->t.xlib.image->width,
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flipto->t.xlib.image->height);
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TSXSetWindowColormap(display,this->s.ddraw->e.xlib.drawable,this->s.palette->cm);
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if (this->s.palette && this->s.palette->cm) {
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TSXSetWindowColormap(display,
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this->s.ddraw->e.xlib.drawable,
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this->s.palette->cm);
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}
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if (flipto!=this) {
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XImage *tmp;
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LPVOID *surf;
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@ -493,7 +499,9 @@ static HRESULT WINAPI IDirectDrawSurface3_SetPalette(
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}
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/* Perform the refresh */
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TSXSetWindowColormap(display,this->s.ddraw->e.xlib.drawable,this->s.palette->cm);
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TSXSetWindowColormap(display,
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this->s.ddraw->e.xlib.drawable,
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this->s.palette->cm);
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}
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return 0;
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@ -670,7 +678,9 @@ static ULONG WINAPI Xlib_IDirectDrawSurface3_Release(LPDIRECTDRAWSURFACE3 this)
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TSXDestroyImage(this->t.xlib.image);
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this->t.xlib.image = 0;
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this->s.palette->lpvtbl->fnRelease(this->s.palette);
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if (this->s.palette) {
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this->s.palette->lpvtbl->fnRelease(this->s.palette);
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}
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HeapFree(GetProcessHeap(),0,this);
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return 0;
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@ -1354,10 +1364,9 @@ static HRESULT WINAPI Xlib_IDirectDraw2_CreateSurface(
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(lpddsd->ddsCaps.dwCaps & DDSCAPS_OFFSCREENPLAIN)
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) {
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if (!(lpddsd->dwFlags & DDSD_WIDTH))
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lpddsd->dwWidth = this->e.dga.fb_width;
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lpddsd->dwWidth = this->d.width;
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if (!(lpddsd->dwFlags & DDSD_HEIGHT))
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lpddsd->dwHeight = this->e.dga.fb_height;
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(*lpdsf)->s.surface = (LPBYTE)HeapAlloc(GetProcessHeap(),0,lpddsd->dwWidth*lpddsd->dwHeight*this->d.depth/8);
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lpddsd->dwHeight = this->d.height;
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TRACE(ddraw,"using system memory for a primary surface\n");
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} else {
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TRACE(ddraw,"using standard XImage for a primary surface\n");
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@ -1366,11 +1375,12 @@ static HRESULT WINAPI Xlib_IDirectDraw2_CreateSurface(
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lpddsd->dwWidth = this->d.width;
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if (!(lpddsd->dwFlags & DDSD_HEIGHT))
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lpddsd->dwHeight = this->d.height;
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(*lpdsf)->s.surface = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,lpddsd->dwHeight*lpddsd->dwWidth);
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(*lpdsf)->s.width = lpddsd->dwWidth;
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(*lpdsf)->s.height = lpddsd->dwHeight;
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}
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(*lpdsf)->s.surface = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,lpddsd->dwHeight*lpddsd->dwWidth*this->d.depth/8);
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(*lpdsf)->s.width = lpddsd->dwWidth;
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(*lpdsf)->s.height = lpddsd->dwHeight;
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{
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(*lpdsf)->t.xlib.image = img =
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TSXCreateImage( display,
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@ -1387,6 +1397,7 @@ static HRESULT WINAPI Xlib_IDirectDraw2_CreateSurface(
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);
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/* END FIXME: Xlib */
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}
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(*lpdsf)->s.lpitch = img->bytes_per_line;
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if (lpddsd->dwFlags & DDSD_BACKBUFFERCOUNT) {
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LPDIRECTDRAWSURFACE3 back;
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@ -1532,11 +1543,13 @@ static HRESULT WINAPI Xlib_IDirectDraw_SetDisplayMode(
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MessageBox32A(0,buf,"WINE DirectDraw",MB_OK|MB_ICONSTOP);
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return DDERR_UNSUPPORTEDMODE;
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}
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/*
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if (this->d.width < width) {
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sprintf(buf,"SetDisplayMode(w=%ld,h=%ld,d=%ld), width %ld exceeds framebuffer width %ld",width,height,depth,width,this->d.width);
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MessageBox32A(0,buf,"WINE DirectDraw",MB_OK|MB_ICONSTOP);
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return DDERR_UNSUPPORTEDMODE;
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}
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*/
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this->e.xlib.window = CreateWindowEx32A(
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0,
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"WINE_DirectDraw",
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@ -1572,8 +1585,9 @@ static HRESULT WINAPI Xlib_IDirectDraw_SetDisplayMode(
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this->d.width = width;
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this->d.height = height;
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/* adjust fb_height, so we don't overlap */
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/*
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if (this->e.dga.fb_height < height)
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this->e.dga.fb_height = height;
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this->e.dga.fb_height = height; */
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this->d.depth = depth;
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return 0;
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}
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@ -1672,6 +1686,7 @@ static HRESULT WINAPI Xlib_IDirectDraw2_CreatePalette(
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* TSXInstallColormap(display,(*lpddpal)->cm);
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* TSXSetWindowColormap(display,this->e.xlib.drawable,(*lpddpal)->cm);
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*/
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TSXInstallColormap(display,(*lpddpal)->cm);
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}
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else
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{
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