winecfg: Play test sound asynchronously.
This commit is contained in:
parent
64adeb0285
commit
b6169510d2
|
@ -305,7 +305,7 @@ static void set_reg_device(HWND hDlg, int dlgitem, const WCHAR *key_name)
|
|||
|
||||
static void test_sound(void)
|
||||
{
|
||||
if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_SYNC)){
|
||||
if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_ASYNC)){
|
||||
WCHAR error_str[256], title_str[256];
|
||||
|
||||
LoadStringW(GetModuleHandle(NULL), IDS_AUDIO_TEST_FAILED,
|
||||
|
|
Loading…
Reference in New Issue