quartz: Use correct scale for quality control proportion.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -405,7 +405,7 @@ static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSam
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else if (jitter < 0)
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else if (jitter < 0)
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jitter = 0;
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jitter = 0;
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q.Type = (jitter > 0 ? Famine : Flood);
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q.Type = (jitter > 0 ? Famine : Flood);
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q.Proportion = 1.;
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q.Proportion = 1000;
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q.Late = jitter;
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q.Late = jitter;
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q.TimeStamp = tStart;
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q.TimeStamp = tStart;
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IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
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IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
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