diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 3cf49cc4c76..60ae0e067bb 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -11302,7 +11302,6 @@ static void test_draw_depth_only(void) check_texture_float(texture, 0.5f, 1); ID3D11DeviceContext_ClearDepthStencilView(context, dsv, D3D11_CLEAR_DEPTH, 1.0f, 0); - depth.x = 0.1f; for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j)