d3d9: Add stub for Direct3DShaderValidatorCreate9().
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@ -1,6 +1,7 @@
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@ stdcall D3D9GetSWInfo()
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@ stdcall D3D9GetSWInfo()
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@ stdcall DebugSetMute()
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@ stdcall DebugSetMute()
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@ stdcall Direct3DCreate9(long)
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@ stdcall Direct3DCreate9(long)
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@ stdcall Direct3DShaderValidatorCreate9()
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@ stdcall D3DPERF_BeginEvent(long wstr)
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@ stdcall D3DPERF_BeginEvent(long wstr)
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@ stdcall D3DPERF_EndEvent()
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@ stdcall D3DPERF_EndEvent()
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@ stdcall D3DPERF_GetStatus()
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@ stdcall D3DPERF_GetStatus()
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@ -61,6 +61,18 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
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return (IDirect3D9*) object;
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return (IDirect3D9*) object;
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}
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}
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/*******************************************************************
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* Direct3DShaderValidatorCreate9 (D3D9.@)
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*
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* No documentation available for this function.
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* SDK only says it is internal and shouldn't be used.
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*/
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void* WINAPI Direct3DShaderValidatorCreate9(void)
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{
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FIXME("stub\n");
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return NULL;
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}
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/* At process attach */
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/* At process attach */
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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{
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{
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