dplayx: Remove WINAPI on static functions where not needed.

This commit is contained in:
Francois Gouget 2008-11-28 15:19:55 +01:00 committed by Alexandre Julliard
parent 80b6c2efd6
commit b4912bc13d
1 changed files with 4 additions and 4 deletions

View File

@ -58,9 +58,9 @@ static HRESULT DPL_CreateAddress( REFGUID guidSP, REFGUID guidDataType, LPCVOID
extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, LPCVOID lpAddress,
DWORD dwAddressSize, LPVOID lpContext );
static HRESULT WINAPI DPL_ConnectEx( IDirectPlayLobbyAImpl* This,
DWORD dwFlags, REFIID riid,
LPVOID* lplpDP, IUnknown* pUnk );
static HRESULT DPL_ConnectEx( IDirectPlayLobbyAImpl* This,
DWORD dwFlags, REFIID riid,
LPVOID* lplpDP, IUnknown* pUnk );
static BOOL DPL_CreateAndSetLobbyHandles( DWORD dwDestProcessId, HANDLE hDestProcess,
LPHANDLE lphStart, LPHANDLE lphDeath,
@ -469,7 +469,7 @@ static ULONG WINAPI DPL_Release
* Returns an IDirectPlay interface.
*
*/
static HRESULT WINAPI DPL_ConnectEx
static HRESULT DPL_ConnectEx
( IDirectPlayLobbyAImpl* This,
DWORD dwFlags,
REFIID riid,