wined3d: Improve some traces.
This commit is contained in:
parent
d8209b5de3
commit
b475047cc0
|
@ -317,7 +317,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVertexBuffer(IWineD3DDevice *ifac
|
|||
|
||||
D3DCREATERESOURCEOBJECTINSTANCE(object, VertexBuffer, WINED3DRTYPE_VERTEXBUFFER, Size)
|
||||
|
||||
TRACE("(%p) : Size=%d, Usage=%d, FVF=%x, Pool=%d - Memory@%p, Iface@%p\n", This, Size, Usage, FVF, Pool, object->resource.allocatedMemory, object);
|
||||
TRACE("(%p) : Size=%d, Usage=0x%08x, FVF=%x, Pool=%d - Memory@%p, Iface@%p\n", This, Size, Usage, FVF, Pool, object->resource.allocatedMemory, object);
|
||||
*ppVertexBuffer = (IWineD3DVertexBuffer *)object;
|
||||
|
||||
object->fvf = FVF;
|
||||
|
@ -338,8 +338,15 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVertexBuffer(IWineD3DDevice *ifac
|
|||
* more. In this call we can convert dx7 buffers too.
|
||||
*/
|
||||
conv = ((FVF & WINED3DFVF_POSITION_MASK) == WINED3DFVF_XYZRHW ) || (FVF & (WINED3DFVF_DIFFUSE | WINED3DFVF_SPECULAR));
|
||||
if( GL_SUPPORT(ARB_VERTEX_BUFFER_OBJECT) && Pool != WINED3DPOOL_SYSTEMMEM && !(Usage & WINED3DUSAGE_DYNAMIC) &&
|
||||
(dxVersion > 7 || !conv) ) {
|
||||
if(!GL_SUPPORT(ARB_VERTEX_BUFFER_OBJECT)) {
|
||||
TRACE("Not creating a vbo because GL_ARB_vertex_buffer is not supported\n");
|
||||
} else if(Pool == WINED3DPOOL_SYSTEMMEM) {
|
||||
TRACE("Not creating a vbo because the vertex buffer is in system memory\n");
|
||||
} else if(Usage & WINED3DUSAGE_DYNAMIC) {
|
||||
TRACE("Not creating a vbo because the buffer has dynamic usage\n");
|
||||
} else if(dxVersion <= 7 && conv) {
|
||||
TRACE("Not creating a vbo because dxVersion is 7 and the fvf needs conversion\n");
|
||||
} else {
|
||||
CreateVBO(object);
|
||||
}
|
||||
return WINED3D_OK;
|
||||
|
|
Loading…
Reference in New Issue