From b4736bd7673496cd44244ff06a19b752ae23b818 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Fri, 1 Oct 2010 23:50:55 +0200 Subject: [PATCH] d3dx9/tests: Fix a shader test failure. --- dlls/d3dx9_36/tests/shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/d3dx9_36/tests/shader.c b/dlls/d3dx9_36/tests/shader.c index 6bf0de3c55f..36152791930 100644 --- a/dlls/d3dx9_36/tests/shader.c +++ b/dlls/d3dx9_36/tests/shader.c @@ -131,7 +131,8 @@ static void test_get_shader_constant_table_ex(void) /* With invalid CTAB data */ hr = D3DXGetShaderConstantTableEx(shader_with_invalid_ctab, 0, &constant_table); - ok(hr == D3DXERR_INVALIDDATA, "Got result %x, expected %x (D3DXERR_INVALIDDATA)\n", hr, D3DXERR_INVALIDDATA); + ok(hr == D3DXERR_INVALIDDATA || broken(hr == D3D_OK), /* winxp 64-bit, w2k3 64-bit */ + "Got result %x, expected %x (D3DXERR_INVALIDDATA)\n", hr, D3DXERR_INVALIDDATA); if (constant_table) ID3DXConstantTable_Release(constant_table); hr = D3DXGetShaderConstantTableEx(shader_with_ctab, 0, &constant_table);