d3dx9/tests: Remove a leftover todo_wine_if in test_effect_preshader().
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4399,7 +4399,6 @@ static void test_effect_preshader(IDirect3DDevice9 *device)
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ARRAY_SIZE(test_effect_preshader_bconsts));
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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for (i = 0; i < ARRAY_SIZE(test_effect_preshader_bconsts); ++i)
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todo_wine_if(!bdata[i] != !test_effect_preshader_bconsts[i])
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ok(!bdata[i] == !test_effect_preshader_bconsts[i],
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"Pixel shader boolean constants do not match.\n");
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for (; i < 16; ++i)
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