From b43f897675f3c6c6f8c4bc92db0e87bfef97da2d Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 15 Jan 2013 08:46:52 +0100 Subject: [PATCH] ddraw: Avoid LPD3DPROCESSVERTICES. --- dlls/ddraw/executebuffer.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 80e44eff671..1673cacfd58 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -301,8 +301,9 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, wined3d_device_get_transform(device->wined3d_device, WINED3D_TS_WORLD_MATRIX(0), (struct wined3d_matrix *)&world_mat); - for (i = 0; i < count; i++) { - LPD3DPROCESSVERTICES ci = (LPD3DPROCESSVERTICES) instr; + for (i = 0; i < count; ++i) + { + D3DPROCESSVERTICES *ci = (D3DPROCESSVERTICES *)instr; TRACE(" Start : %d Dest : %d Count : %d\n", ci->wStart, ci->wDest, ci->dwCount);