gdi32: Add GdiInitializeLanguagePack() stub.
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@ -193,7 +193,7 @@
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@ stdcall GdiGetSpoolMessage(ptr long ptr long)
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@ stdcall GdiGradientFill(long ptr long ptr long long)
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@ stdcall GdiInitSpool()
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# @ stub GdiInitializeLanguagePack
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@ stdcall GdiInitializeLanguagePack(long)
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@ stdcall GdiIsMetaFileDC(long)
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@ stdcall GdiIsMetaPrintDC(long)
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@ stdcall GdiIsPlayMetafileDC(long)
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@ -1164,6 +1164,14 @@ void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner )
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/* Nothing to do */
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}
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/***********************************************************************
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* GdiInitializeLanguagePack (GDI32.@)
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*/
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DWORD WINAPI GdiInitializeLanguagePack( DWORD arg )
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{
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FIXME("stub\n");
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return 0;
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}
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/***********************************************************************
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* GdiFlush (GDI32.@)
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@ -1199,7 +1207,7 @@ DWORD WINAPI GdiSetBatchLimit( DWORD limit )
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*/
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BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca)
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{
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FIXME("GetColorAdjustment, stub\n");
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FIXME("stub\n");
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return 0;
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}
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@ -1228,6 +1236,6 @@ BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData)
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*/
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BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca)
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{
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FIXME("SetColorAdjustment, stub\n");
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FIXME("stub\n");
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return 0;
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}
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