dxgi/tests: Run test_window_association() on d3d12 as well.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2020-10-05 17:23:35 +08:00 committed by Alexandre Julliard
parent 6061c59322
commit b32083f9cc
1 changed files with 13 additions and 24 deletions

View File

@ -6122,15 +6122,13 @@ done:
ok(!refcount, "Factory has %u references left.\n", refcount);
}
static void test_window_association(void)
static void test_window_association(IUnknown *device, BOOL is_d3d12)
{
DXGI_SWAP_CHAIN_DESC swapchain_desc;
LONG_PTR original_wndproc, wndproc;
IDXGIFactory *factory, *factory2;
IDXGISwapChain *swapchain;
IDXGIOutput *output;
IDXGIAdapter *adapter;
IDXGIDevice *device;
HWND hwnd, hwnd2;
BOOL fullscreen;
unsigned int i;
@ -6142,6 +6140,7 @@ static void test_window_association(void)
UINT flag;
BOOL expect_fullscreen;
BOOL broken_d3d10;
BOOL todo_on_d3d12;
}
tests[] =
{
@ -6155,24 +6154,18 @@ static void test_window_association(void)
* - Posting them hangs the posting thread. Another thread that keeps
* sending input is needed to avoid the hang. The hang is not
* because of flush_events(). */
{0, TRUE},
{0, TRUE, FALSE, TRUE},
{0, FALSE},
{DXGI_MWA_NO_WINDOW_CHANGES, FALSE},
{DXGI_MWA_NO_WINDOW_CHANGES, FALSE},
{DXGI_MWA_NO_ALT_ENTER, FALSE, TRUE},
{DXGI_MWA_NO_ALT_ENTER, FALSE},
{DXGI_MWA_NO_PRINT_SCREEN, TRUE},
{DXGI_MWA_NO_PRINT_SCREEN, TRUE, FALSE, TRUE},
{DXGI_MWA_NO_PRINT_SCREEN, FALSE},
{0, TRUE},
{0, TRUE, FALSE, TRUE},
{0, FALSE}
};
if (!(device = create_device(0)))
{
skip("Failed to create device.\n");
return;
}
swapchain_desc.BufferDesc.Width = 640;
swapchain_desc.BufferDesc.Height = 480;
swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
@ -6183,10 +6176,10 @@ static void test_window_association(void)
swapchain_desc.SampleDesc.Count = 1;
swapchain_desc.SampleDesc.Quality = 0;
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapchain_desc.BufferCount = 1;
swapchain_desc.BufferCount = is_d3d12 ? 2 : 1;
swapchain_desc.OutputWindow = CreateWindowA("static", "dxgi_test", 0, 0, 0, 400, 200, 0, 0, 0, 0);
swapchain_desc.Windowed = TRUE;
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
swapchain_desc.SwapEffect = is_d3d12 ? DXGI_SWAP_EFFECT_FLIP_DISCARD : DXGI_SWAP_EFFECT_DISCARD;
swapchain_desc.Flags = 0;
original_wndproc = GetWindowLongPtrW(swapchain_desc.OutputWindow, GWLP_WNDPROC);
@ -6195,11 +6188,7 @@ static void test_window_association(void)
hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory2);
ok(hr == S_OK, "Failed to create DXGI factory, hr %#x.\n", hr);
hr = IDXGIDevice_GetAdapter(device, &adapter);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
refcount = IDXGIAdapter_Release(adapter);
get_factory(device, is_d3d12, &factory);
hr = IDXGIFactory_GetWindowAssociation(factory, NULL);
ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
@ -6229,7 +6218,7 @@ static void test_window_association(void)
ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
/* Alt+Enter tests. */
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
hr = IDXGIFactory_CreateSwapChain(factory, device, &swapchain_desc, &swapchain);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
wndproc = GetWindowLongPtrW(swapchain_desc.OutputWindow, GWLP_WNDPROC);
@ -6275,6 +6264,7 @@ static void test_window_association(void)
output = NULL;
hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, &output);
ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
todo_wine_if(is_d3d12 && tests[i].todo_on_d3d12)
ok(fullscreen == tests[i].expect_fullscreen
|| broken(tests[i].broken_d3d10 && fullscreen),
"Test %u: Got unexpected fullscreen %#x.\n", i, fullscreen);
@ -6299,10 +6289,8 @@ static void test_window_association(void)
ok(!refcount, "IDXGISwapChain has %u references left.\n", refcount);
DestroyWindow(swapchain_desc.OutputWindow);
refcount = IDXGIDevice_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
refcount = IDXGIFactory_Release(factory);
ok(!refcount, "Factory has %u references left.\n", refcount);
ok(refcount == !is_d3d12, "IDXGIFactory has %u references left.\n", refcount);
}
static void test_output_ownership(IUnknown *device, BOOL is_d3d12)
@ -7008,7 +6996,6 @@ START_TEST(dxgi)
test_swapchain_parameters();
test_swapchain_window_messages();
test_swapchain_window_styles();
test_window_association();
run_on_d3d10(test_set_fullscreen);
run_on_d3d10(test_resize_target);
run_on_d3d10(test_swapchain_resize);
@ -7018,6 +7005,7 @@ START_TEST(dxgi)
run_on_d3d10(test_output_ownership);
run_on_d3d10(test_cursor_clipping);
run_on_d3d10(test_get_containing_output);
run_on_d3d10(test_window_association);
if (!(d3d12_module = LoadLibraryA("d3d12.dll")))
{
@ -7045,6 +7033,7 @@ START_TEST(dxgi)
run_on_d3d12(test_frame_latency_event);
run_on_d3d12(test_colour_space_support);
run_on_d3d12(test_get_containing_output);
run_on_d3d12(test_window_association);
FreeLibrary(d3d12_module);
}