diff --git a/dlls/d3d10core/Makefile.in b/dlls/d3d10core/Makefile.in index fe3ead614fc..65211504b4b 100644 --- a/dlls/d3d10core/Makefile.in +++ b/dlls/d3d10core/Makefile.in @@ -10,7 +10,8 @@ C_SRCS = \ d3d10core_main.c \ device.c \ texture2d.c \ - utils.c + utils.c \ + view.c RC_SRCS = version.rc diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 5453600bd05..ab79a80fb5f 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -62,6 +62,16 @@ struct d3d10_texture2d IWineD3DSurface *wined3d_surface; }; +/* ID3D10RenderTargetView */ +extern const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl; +struct d3d10_rendertarget_view +{ + const struct ID3D10RenderTargetViewVtbl *vtbl; + LONG refcount; + + ID3D10Resource *resource; +}; + /* Layered device */ enum dxgi_device_layer_id { diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 2e4c5c15b38..5268ac48289 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -656,9 +656,25 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device *iface, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view) { - FIXME("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view); + struct d3d10_rendertarget_view *object; - return E_NOTIMPL; + TRACE("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view); + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) + { + ERR("Failed to allocate D3D10 rendertarget view object memory\n"); + return E_OUTOFMEMORY; + } + + object->vtbl = &d3d10_rendertarget_view_vtbl; + object->refcount = 1; + object->resource = resource; + ID3D10Resource_AddRef(resource); + + *view = (ID3D10RenderTargetView *)object; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilView(ID3D10Device *iface, diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c new file mode 100644 index 00000000000..7810c8223bc --- /dev/null +++ b/dlls/d3d10core/view.c @@ -0,0 +1,145 @@ +/* + * Copyright 2009 Henri Verbeet for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + */ + +#include "config.h" +#include "wine/port.h" + +#include "d3d10core_private.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); + +/* IUnknown methods */ + +static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView *iface, + REFIID riid, void **object) +{ + TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); + + if (IsEqualGUID(riid, &IID_ID3D10RenderTargetView) + || IsEqualGUID(riid, &IID_ID3D10View) + || IsEqualGUID(riid, &IID_ID3D10DeviceChild) + || IsEqualGUID(riid, &IID_IUnknown)) + { + IUnknown_AddRef(iface); + *object = iface; + return S_OK; + } + + WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); + + *object = NULL; + return E_NOINTERFACE; +} + +static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView *iface) +{ + struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; + ULONG refcount = InterlockedIncrement(&This->refcount); + + TRACE("%p increasing refcount to %u\n", This, refcount); + + return refcount; +} + +static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTargetView *iface) +{ + struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; + ULONG refcount = InterlockedDecrement(&This->refcount); + + TRACE("%p decreasing refcount to %u\n", This, refcount); + + if (!refcount) + { + ID3D10Resource_Release(This->resource); + HeapFree(GetProcessHeap(), 0, This); + } + + return refcount; +} + +/* ID3D10DeviceChild methods */ + +static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device) +{ + FIXME("iface %p, device %p stub!\n", iface, device); +} + +static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface, + REFGUID guid, UINT *data_size, void *data) +{ + FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", + iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView *iface, + REFGUID guid, UINT data_size, const void *data) +{ + FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", + iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView *iface, + REFGUID guid, const IUnknown *data) +{ + FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); + + return E_NOTIMPL; +} + +/* ID3D10View methods */ + +static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface, + ID3D10Resource **resource) +{ + struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; + + TRACE("iface %p, resource %p\n", iface, resource); + + ID3D10Resource_AddRef(This->resource); + *resource = This->resource; +} + +/* ID3D10RenderTargetView methods */ + +static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView* iface, + D3D10_RENDER_TARGET_VIEW_DESC *desc) +{ + FIXME("iface %p, desc %p stub!\n", iface, desc); +} + +const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl = +{ + /* IUnknown methods */ + d3d10_rendertarget_view_QueryInterface, + d3d10_rendertarget_view_AddRef, + d3d10_rendertarget_view_Release, + /* ID3D10DeviceChild methods */ + d3d10_rendertarget_view_GetDevice, + d3d10_rendertarget_view_GetPrivateData, + d3d10_rendertarget_view_SetPrivateData, + d3d10_rendertarget_view_SetPrivateDataInterface, + /* ID3D10View methods */ + d3d10_rendertarget_view_GetResource, + /* ID3D10RenderTargetView methods */ + d3d10_rendertarget_view_GetDesc, +};