d3d9/tests: Reorder two occlusion query tests to work around a timeout with llvmpipe.

llvmpipe is extraordinarily slow to execute glBeginQuery() [as much as 10ms per
call] when the regression test for bug 45932 is run after the previous test
drawing a 33-bit number of samples. Swap the two tests to work around this.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2019-11-03 20:44:07 -06:00 committed by Alexandre Julliard
parent 9d14077e29
commit b216587577
1 changed files with 20 additions and 20 deletions

View File

@ -6007,6 +6007,26 @@ static void test_occlusion_query(void)
if (broken_occlusion) if (broken_occlusion)
goto done; goto done;
hr = IDirect3DDevice9_BeginScene(device);
ok(hr == D3D_OK, "Failed to begin scene, hr %#x.\n", hr);
for (i = 0; i < 50000; ++i)
{
hr = IDirect3DQuery9_Issue(query, D3DISSUE_BEGIN);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DQuery9_Issue(query, D3DISSUE_END);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
}
hr = IDirect3DDevice9_EndScene(device);
ok(hr == D3D_OK, "Failed to end scene, hr %#x.\n", hr);
wait_query(query);
memset(&data, 0xff, sizeof(data));
hr = IDirect3DQuery9_GetData(query, &data, sizeof(data), D3DGETDATA_FLUSH);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(data.dword[0] == 0 && data.dword[1] == 0,
"Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
@ -6062,26 +6082,6 @@ static void test_occlusion_query(void)
|| broken(data.dword[0] < 0xffffffff && !data.dword[1]), || broken(data.dword[0] < 0xffffffff && !data.dword[1]),
"Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]); "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
hr = IDirect3DDevice9_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
for (i = 0; i < 50000; ++i)
{
hr = IDirect3DQuery9_Issue(query, D3DISSUE_BEGIN);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DQuery9_Issue(query, D3DISSUE_END);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
}
hr = IDirect3DDevice9_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
wait_query(query);
memset(&data, 0xff, sizeof(data));
hr = IDirect3DQuery9_GetData(query, &data, sizeof(data), D3DGETDATA_FLUSH);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(data.dword[0] == 0 && data.dword[1] == 0,
"Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
IDirect3DSurface9_Release(rt); IDirect3DSurface9_Release(rt);
done: done: