d3d8: Remove redundant includes.
They cause warnings because NONAMELESSUNION has to be defined first. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
6cfda676f7
commit
b1bb52ad68
|
@ -19,15 +19,6 @@
|
|||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "winuser.h"
|
||||
#include "wingdi.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3d8_private.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
||||
|
|
|
@ -20,14 +20,6 @@
|
|||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3d8_private.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
||||
|
|
Loading…
Reference in New Issue