d3d10core/tests: Test 2D texture creation with mutually exclusive sharing modes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1976,6 +1976,8 @@ static void test_create_texture2d(void)
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{DXGI_FORMAT_R8G8B8A8_UINT, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
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{DXGI_FORMAT_R8G8B8A8_SNORM, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
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{DXGI_FORMAT_R8G8B8A8_SINT, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
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{DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D10_BIND_RENDER_TARGET, D3D10_RESOURCE_MISC_SHARED | D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX,
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FALSE, TRUE},
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{DXGI_FORMAT_D24_UNORM_S8_UINT, 1, D3D10_BIND_SHADER_RESOURCE, 0, FALSE, TRUE},
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{DXGI_FORMAT_D24_UNORM_S8_UINT, 1, D3D10_BIND_RENDER_TARGET, 0, FALSE, FALSE},
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{DXGI_FORMAT_D32_FLOAT, 1, D3D10_BIND_SHADER_RESOURCE, 0, FALSE, TRUE},
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