taskmgr: Use SetRect() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -117,10 +117,7 @@ static void GraphCtrl_Resize(TGraphCtrl* this)
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/* the "left" coordinate and "width" will be modified in */
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/* InvalidateCtrl to be based on the width of the y axis scaling */
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this->m_rectPlot.left = 0;
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this->m_rectPlot.top = -1;
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this->m_rectPlot.right = this->m_rectClient.right-0;
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this->m_rectPlot.bottom = this->m_rectClient.bottom-0;
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SetRect(&this->m_rectPlot, 0, -1, this->m_rectClient.right, this->m_rectClient.bottom);
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/* set some member variables to avoid multiple function calls */
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this->m_nPlotHeight = this->m_rectPlot.bottom - this->m_rectPlot.top;/* m_rectPlot.Height(); */
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@ -340,19 +337,14 @@ static void GraphCtrl_DrawPoint(TGraphCtrl* this)
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if ((prevY <= this->m_rectPlot.top) || (currY <= this->m_rectPlot.top))
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{
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RECT rc;
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rc.bottom = this->m_rectPlot.top+1;
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rc.left = prevX;
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rc.right = currX+1;
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rc.top = this->m_rectClient.top;
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SetRect(&rc, prevX, this->m_rectClient.top, currX + 1, this->m_rectPlot.top + 1);
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FillRect(this->m_dcPlot, &rc, this->m_brushBack);
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}
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if ((prevY >= this->m_rectPlot.bottom) || (currY >= this->m_rectPlot.bottom))
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{
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RECT rc;
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rc.bottom = this->m_rectClient.bottom+1;
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rc.left = prevX;
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rc.right = currX+1;
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rc.top = this->m_rectPlot.bottom+1;
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SetRect(&rc, prevX, this->m_rectPlot.bottom + 1, currX + 1,
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this->m_rectClient.bottom + 1);
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/* RECT rc(prevX, m_rectPlot.bottom+1, currX+1, m_rectClient.bottom+1); */
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FillRect(this->m_dcPlot, &rc, this->m_brushBack);
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}
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@ -65,10 +65,7 @@ static void FillSolidRect2(HDC hDC, int x, int y, int cx, int cy, COLORREF clr)
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RECT rect;
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SetBkColor(hDC, clr);
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rect.left = x;
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rect.top = y;
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rect.right = x + cx;
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rect.bottom = y + cy;
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SetRect(&rect, x, y, x + cx, y + cy);
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ExtTextOutW(hDC, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL);
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}
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@ -90,10 +90,7 @@ static HICON TrayIcon_GetProcessorUsageIcon(void)
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* just having 10.
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*/
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nLinesToDraw = (ProcessorUsage + (ProcessorUsage / 10)) / 11;
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rc.left = 3;
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rc.top = 12 - nLinesToDraw;
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rc.right = 13;
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rc.bottom = 13;
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SetRect(&rc, 3, 12 - nLinesToDraw, 13, 13);
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/*
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* Now draw the cpu usage
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