gdi32: Add support for 1 bpp dibs.
This commit is contained in:
parent
3582d3dfb4
commit
b0f59c3b11
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@ -126,6 +126,10 @@ static BOOL init_dib_info(dib_info *dib, const BITMAPINFOHEADER *bi, const DWORD
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dib->funcs = &funcs_4;
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break;
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case 1:
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dib->funcs = &funcs_1;
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break;
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default:
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TRACE("bpp %d not supported, will forward to graphics driver.\n", dib->bit_count);
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return FALSE;
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@ -336,6 +340,8 @@ static COLORREF CDECL dibdrv_SetBkColor( PHYSDEV dev, COLORREF color )
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pdev->bkgnd_xor = 0;
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}
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update_fg_colors( pdev ); /* Only needed in the 1 bpp case */
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return next->funcs->pSetBkColor( next, color );
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}
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@ -52,6 +52,7 @@ extern const primitive_funcs funcs_555 DECLSPEC_HIDDEN;
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extern const primitive_funcs funcs_16 DECLSPEC_HIDDEN;
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extern const primitive_funcs funcs_8 DECLSPEC_HIDDEN;
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extern const primitive_funcs funcs_4 DECLSPEC_HIDDEN;
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extern const primitive_funcs funcs_1 DECLSPEC_HIDDEN;
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extern const primitive_funcs funcs_null DECLSPEC_HIDDEN;
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extern void calc_and_xor_masks(INT rop, DWORD color, DWORD *and, DWORD *xor) DECLSPEC_HIDDEN;
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@ -92,20 +92,59 @@ void calc_and_xor_masks(INT rop, DWORD color, DWORD *and, DWORD *xor)
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*xor = (color & rop2_xor_array[rop-1][0]) | ((~color) & rop2_xor_array[rop-1][1]);
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}
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static inline RGBQUAD rgbquad_from_colorref(COLORREF c)
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{
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RGBQUAD ret;
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ret.rgbRed = GetRValue(c);
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ret.rgbGreen = GetGValue(c);
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ret.rgbBlue = GetBValue(c);
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ret.rgbReserved = 0;
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return ret;
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}
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static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b)
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{
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if(a->rgbRed == b->rgbRed &&
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a->rgbGreen == b->rgbGreen &&
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a->rgbBlue == b->rgbBlue)
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return TRUE;
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return FALSE;
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}
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/******************************************************************
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* get_fg_color
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*
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* 1 bit bitmaps map the fg/bg colors as follows:
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* If the fg colorref exactly matches one of the color table entries then
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* that entry is the fg color and the other is the bg.
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* Otherwise the bg color is mapped to the closest entry in the table and
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* the fg takes the other one.
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*/
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DWORD get_fg_color( dibdrv_physdev *pdev, COLORREF fg )
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{
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RGBQUAD fg_quad;
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if(pdev->dib.bit_count != 1)
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return pdev->dib.funcs->colorref_to_pixel( &pdev->dib, fg );
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FIXME("bit count == 1\n");
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fg_quad = rgbquad_from_colorref( fg );
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if(rgbquad_equal(&fg_quad, pdev->dib.color_table))
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return 0;
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if(rgbquad_equal(&fg_quad, pdev->dib.color_table + 1))
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return 1;
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if(fg == GetBkColor(pdev->dev.hdc)) return pdev->bkgnd_color;
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else return pdev->bkgnd_color ? 0 : 1;
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}
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/***************************************************************************
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* get_pen_bkgnd_masks
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*
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* Returns the pre-calculated bkgnd color masks unless the dib is 1 bpp.
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* In this case since there are several fg sources (pen, brush, text)
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* this makes pdev->bkgnd_color unusable. So here we take the inverse
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* of the relevant fg color (which is always set up correctly).
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*/
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static inline void get_pen_bkgnd_masks(const dibdrv_physdev *pdev, DWORD *and, DWORD *xor)
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{
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@ -116,9 +155,9 @@ static inline void get_pen_bkgnd_masks(const dibdrv_physdev *pdev, DWORD *and, D
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}
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else
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{
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FIXME("bit count == 1\n");
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*and = ~0u;
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*xor = 0u;
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DWORD color = ~pdev->pen_color;
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if(pdev->pen_colorref == GetBkColor(pdev->dev.hdc)) color = pdev->pen_color;
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calc_and_xor_masks( GetROP2(pdev->dev.hdc), color, and, xor );
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}
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}
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@ -57,6 +57,13 @@ static inline BYTE *get_pixel_ptr_4(const dib_info *dib, int x, int y)
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return (BYTE*)dib->bits + y * dib->stride + x / 2;
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}
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static inline BYTE *get_pixel_ptr_1(const dib_info *dib, int x, int y)
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{
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return (BYTE*)dib->bits + y * dib->stride + x / 8;
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}
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static const BYTE pixel_masks_1[8] = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
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static inline void do_rop_32(DWORD *ptr, DWORD and, DWORD xor)
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{
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*ptr = (*ptr & and) ^ xor;
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@ -221,6 +228,60 @@ static void solid_rects_4(const dib_info *dib, int num, const RECT *rc, DWORD an
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}
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}
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static void solid_rects_1(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
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{
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BYTE *ptr, *start;
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int x, y, i;
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BYTE byte_and = (and & 1) ? 0xff : 0;
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BYTE byte_xor = (xor & 1) ? 0xff : 0;
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BYTE start_and, start_xor, end_and, end_xor, mask;
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static const BYTE masks[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01};
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for(i = 0; i < num; i++, rc++)
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{
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if(rc->left >= rc->right) continue;
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start = get_pixel_ptr_1(dib, rc->left, rc->top);
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if((rc->left & ~7) == (rc->right & ~7)) /* Special case for lines that start and end in the same byte */
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{
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mask = masks[rc->left & 7] & ~masks[rc->right & 7];
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start_and = byte_and | ~mask;
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start_xor = byte_xor & mask;
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for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
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{
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do_rop_8(start, start_and, start_xor);
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}
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}
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else
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{
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mask = masks[rc->left & 7];
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start_and = byte_and | ~mask;
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start_xor = byte_xor & mask;
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mask = masks[rc->right & 7];
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/* This is inverted wrt to start mask, so end_and/xor assignments reflect this */
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end_and = byte_and | mask;
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end_xor = byte_xor & ~mask;
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for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
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{
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ptr = start;
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if(rc->left & 7)
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do_rop_8(ptr++, start_and, start_xor);
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for(x = (rc->left + 7) & ~7; x < (rc->right & ~7); x += 8)
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do_rop_8(ptr++, byte_and, byte_xor);
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if(rc->right & 7)
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do_rop_8(ptr, end_and, end_xor);
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}
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}
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}
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}
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static void solid_rects_null(const dib_info *dib, int num, const RECT *rc, DWORD and, DWORD xor)
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{
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return;
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@ -516,6 +577,70 @@ static void pattern_rects_4(const dib_info *dib, int num, const RECT *rc, const
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}
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}
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static void pattern_rects_1(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
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const dib_info *brush, void *and_bits, void *xor_bits)
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{
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BYTE *ptr, *start, *start_and, *and_ptr, *start_xor, *xor_ptr;
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int x, y, i;
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POINT offset;
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for(i = 0; i < num; i++, rc++)
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{
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offset = calc_brush_offset(rc, brush, origin);
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start = get_pixel_ptr_1(dib, rc->left, rc->top);
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start_and = (BYTE*)and_bits + offset.y * brush->stride;
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start_xor = (BYTE*)xor_bits + offset.y * brush->stride;
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for(y = rc->top; y < rc->bottom; y++, start += dib->stride)
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{
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INT brush_x = offset.x;
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BYTE byte_and, byte_xor;
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and_ptr = start_and + brush_x / 8;
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xor_ptr = start_xor + brush_x / 8;
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for(x = rc->left, ptr = start; x < rc->right; x++)
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{
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byte_and = (*and_ptr & pixel_masks_1[brush_x % 8]) ? 0xff : 0;
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byte_and |= ~pixel_masks_1[x % 8];
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byte_xor = (*xor_ptr & pixel_masks_1[brush_x % 8]) ? 0xff : 0;
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byte_xor &= pixel_masks_1[x % 8];
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do_rop_8(ptr, byte_and, byte_xor);
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if((x & 7) == 7) ptr++;
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if((brush_x & 7) == 7)
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{
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and_ptr++;
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xor_ptr++;
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}
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if(++brush_x == brush->width)
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{
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brush_x = 0;
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and_ptr = start_and;
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xor_ptr = start_xor;
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}
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}
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offset.y++;
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if(offset.y == brush->height)
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{
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start_and = and_bits;
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start_xor = xor_bits;
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offset.y = 0;
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}
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else
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{
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start_and += brush->stride;
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start_xor += brush->stride;
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}
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}
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}
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}
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static void pattern_rects_null(const dib_info *dib, int num, const RECT *rc, const POINT *origin,
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const dib_info *brush, void *and_bits, void *xor_bits)
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{
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@ -1674,9 +1799,202 @@ static BOOL convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec
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return TRUE;
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}
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static BOOL convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rect)
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{
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BYTE *dst_start = dst->bits, *dst_pixel, dst_val;
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INT x, y;
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DWORD src_val;
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int bit_pos;
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/* FIXME: Brushes should be dithered. */
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switch(src->bit_count)
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{
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case 32:
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{
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DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
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if(src->funcs == &funcs_8888)
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{
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for(y = src_rect->top; y < src_rect->bottom; y++)
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{
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dst_pixel = dst_start;
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src_pixel = src_start;
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for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
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{
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src_val = *src_pixel++;
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dst_val = colorref_to_pixel_colortable(dst, ((src_val >> 16) & 0x0000ff) |
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( src_val & 0x00ff00) |
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((src_val << 16) & 0xff0000) ) ? 0xff : 0;
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if(bit_pos == 0) *dst_pixel = 0;
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*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
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if(++bit_pos == 8)
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{
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dst_pixel++;
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bit_pos = 0;
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}
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}
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dst_start += dst->stride;
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src_start += src->stride / 4;
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}
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}
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else
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{
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FIXME("Unsupported conversion: 32 -> 1\n");
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return FALSE;
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}
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break;
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}
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case 24:
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{
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BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
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for(y = src_rect->top; y < src_rect->bottom; y++)
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{
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dst_pixel = dst_start;
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src_pixel = src_start;
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for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
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{
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RGBQUAD rgb;
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rgb.rgbBlue = *src_pixel++;
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rgb.rgbGreen = *src_pixel++;
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rgb.rgbRed = *src_pixel++;
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dst_val = colorref_to_pixel_colortable(dst, ( rgb.rgbRed & 0x0000ff) |
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((rgb.rgbGreen << 8) & 0x00ff00) |
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((rgb.rgbBlue << 16) & 0xff0000)) ? 0xff : 0;
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if(bit_pos == 0) *dst_pixel = 0;
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*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
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if(++bit_pos == 8)
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{
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dst_pixel++;
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bit_pos = 0;
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}
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}
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dst_start += dst->stride;
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src_start += src->stride;
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}
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break;
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}
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case 16:
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{
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WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
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if(src->funcs == &funcs_555)
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{
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for(y = src_rect->top; y < src_rect->bottom; y++)
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{
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dst_pixel = dst_start;
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src_pixel = src_start;
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for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
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{
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src_val = *src_pixel++;
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dst_val = colorref_to_pixel_colortable(dst, ((src_val >> 7) & 0x0000f8) | ((src_val >> 12) & 0x000007) |
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((src_val << 6) & 0x00f800) | ((src_val << 1) & 0x000700) |
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((src_val << 19) & 0xf80000) | ((src_val << 14) & 0x070000) ) ? 0xff : 0;
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if(bit_pos == 0) *dst_pixel = 0;
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*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
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if(++bit_pos == 8)
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{
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dst_pixel++;
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bit_pos = 0;
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}
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}
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dst_start += dst->stride;
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src_start += src->stride / 2;
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}
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}
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else
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{
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FIXME("Unsupported conversion: 16 -> 1\n");
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return FALSE;
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}
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break;
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}
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case 8:
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{
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BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel;
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for(y = src_rect->top; y < src_rect->bottom; y++)
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{
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dst_pixel = dst_start;
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src_pixel = src_start;
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for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
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{
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RGBQUAD rgb;
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src_val = *src_pixel++;
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if(src_val >= src->color_table_size) src_val = src->color_table_size - 1;
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rgb = src->color_table[src_val];
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dst_val = colorref_to_pixel_colortable(dst, RGB(rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue)) ? 0xff : 0;
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if(bit_pos == 0) *dst_pixel = 0;
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*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
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if(++bit_pos == 8)
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{
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dst_pixel++;
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bit_pos = 0;
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}
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}
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dst_start += dst->stride;
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src_start += src->stride;
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}
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break;
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}
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case 4:
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{
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BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel;
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for(y = src_rect->top; y < src_rect->bottom; y++)
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{
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dst_pixel = dst_start;
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src_pixel = src_start;
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for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++)
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{
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RGBQUAD rgb;
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if(x & 1)
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src_val = *src_pixel++ & 0xf;
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else
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src_val = (*src_pixel >> 4) & 0xf;
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if(src_val >= src->color_table_size) src_val = src->color_table_size - 1;
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rgb = src->color_table[src_val];
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dst_val = colorref_to_pixel_colortable(dst, RGB(rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue)) ? 0xff : 0;
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if(bit_pos == 0) *dst_pixel = 0;
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*dst_pixel = (*dst_pixel & ~pixel_masks_1[bit_pos]) | (dst_val & pixel_masks_1[bit_pos]);
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if(++bit_pos == 8)
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{
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dst_pixel++;
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bit_pos = 0;
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}
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}
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dst_start += dst->stride;
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src_start += src->stride;
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}
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break;
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}
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default:
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FIXME("Unsupported conversion: %d -> 1\n", src->bit_count);
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return FALSE;
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}
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return TRUE;
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}
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static BOOL convert_to_null(dib_info *dst, const dib_info *src, const RECT *src_rect)
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{
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return TRUE;
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return FALSE;
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||||
}
|
||||
|
||||
const primitive_funcs funcs_8888 =
|
||||
|
@ -1735,6 +2053,14 @@ const primitive_funcs funcs_4 =
|
|||
convert_to_4
|
||||
};
|
||||
|
||||
const primitive_funcs funcs_1 =
|
||||
{
|
||||
solid_rects_1,
|
||||
pattern_rects_1,
|
||||
colorref_to_pixel_colortable,
|
||||
convert_to_1
|
||||
};
|
||||
|
||||
const primitive_funcs funcs_null =
|
||||
{
|
||||
solid_rects_null,
|
||||
|
|
|
@ -976,10 +976,9 @@ static void test_mono_dibsection(void)
|
|||
|
||||
/* black border, white interior */
|
||||
Rectangle(memdc, 0, 0, 10, 10);
|
||||
todo_wine {
|
||||
ok(ds_bits[0] == 0xff, "out_bits %02x\n", ds_bits[0]);
|
||||
ok(ds_bits[4] == 0x80, "out_bits %02x\n", ds_bits[4]);
|
||||
}
|
||||
|
||||
/* SetDIBitsToDevice with an inverted bmi -> inverted dib section */
|
||||
|
||||
memset(bits, 0, sizeof(bits));
|
||||
|
|
Loading…
Reference in New Issue