diff --git a/dlls/d3d8/tests/stateblock.c b/dlls/d3d8/tests/stateblock.c index acb4e086a47..979cf4e688b 100644 --- a/dlls/d3d8/tests/stateblock.c +++ b/dlls/d3d8/tests/stateblock.c @@ -33,13 +33,12 @@ static HWND create_window(void) return CreateWindowA("d3d8_test_wc", "d3d8_test", 0, 0, 0, 0, 0, 0, 0, 0, 0); } -static IDirect3DDevice8 *init_d3d8(D3DPRESENT_PARAMETERS *present_parameters) +static IDirect3DDevice8 *create_device(D3DPRESENT_PARAMETERS *present_parameters) { IDirect3DDevice8 *device; D3DDISPLAYMODE d3ddm; IDirect3D8 *d3d8; HWND window; - HRESULT hr; if (!(d3d8 = Direct3DCreate8(D3D_SDK_VERSION))) { @@ -55,11 +54,8 @@ static IDirect3DDevice8 *init_d3d8(D3DPRESENT_PARAMETERS *present_parameters) present_parameters->SwapEffect = D3DSWAPEFFECT_DISCARD; present_parameters->BackBufferFormat = d3ddm.Format; - hr = IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, - D3DCREATE_SOFTWARE_VERTEXPROCESSING, present_parameters, &device); - ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), - "IDirect3D8_CreateDevice failed, hr %#x.\n", hr); - if (SUCCEEDED(hr)) + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, present_parameters, &device))) return device; return NULL; @@ -2050,8 +2046,11 @@ START_TEST(stateblock) IDirect3DDevice8 *device; ULONG refcount; - if (!(device = init_d3d8(&device_pparams))) + if (!(device = create_device(&device_pparams))) + { + skip("Failed to create a 3D device, skipping test.\n"); return; + } test_begin_end_state_block(device); test_state_management(device, &device_pparams);