winmm: Avoid allocations in timeSetEvent.
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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39968ccdba
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b07504224e
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@ -30,13 +30,11 @@
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#include "winemm.h"
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#include "wine/list.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(mmtime);
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typedef struct tagWINE_TIMERENTRY {
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struct list entry;
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UINT wDelay;
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UINT wResol;
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LPTIMECALLBACK lpFunc; /* can be lots of things */
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@ -46,7 +44,8 @@ typedef struct tagWINE_TIMERENTRY {
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DWORD dwTriggerTime;
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} WINE_TIMERENTRY, *LPWINE_TIMERENTRY;
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static struct list timer_list = LIST_INIT(timer_list);
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static WINE_TIMERENTRY timers[16];
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static UINT timers_created;
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static CRITICAL_SECTION TIME_cbcrst;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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@ -60,17 +59,6 @@ static CRITICAL_SECTION TIME_cbcrst = { &critsect_debug, -1, 0, 0, 0, 0 };
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static HANDLE TIME_hMMTimer;
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static CONDITION_VARIABLE TIME_cv;
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/* link timer at the appropriate spot in the list */
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static inline void link_timer( WINE_TIMERENTRY *timer )
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{
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WINE_TIMERENTRY *next;
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LIST_FOR_EACH_ENTRY( next, &timer_list, WINE_TIMERENTRY, entry )
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if ((int)(next->dwTriggerTime - timer->dwTriggerTime) >= 0) break;
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list_add_before( &next->entry, &timer->entry );
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}
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/*
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* Some observations on the behavior of winmm on Windows.
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*
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@ -119,8 +107,8 @@ static inline void link_timer( WINE_TIMERENTRY *timer )
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*/
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static int TIME_MMSysTimeCallback(void)
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{
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WINE_TIMERENTRY *timer, *to_free;
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int delta_time;
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WINE_TIMERENTRY *timer, copy;
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int i, delta_time;
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/* since timeSetEvent() and timeKillEvent() can be called
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* from 16 bit code, there are cases where win16 lock is
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@ -136,25 +124,30 @@ static int TIME_MMSysTimeCallback(void)
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for (;;)
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{
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struct list *ptr = list_head( &timer_list );
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if (!ptr)
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for (i = 0; i < ARRAY_SIZE(timers); i++)
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if (timers[i].wTimerID) break;
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if (i == ARRAY_SIZE(timers)) return -1;
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timer = timers + i;
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for (i++; i < ARRAY_SIZE(timers); i++)
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{
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delta_time = -1;
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break;
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if (!timers[i].wTimerID) continue;
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if (timers[i].dwTriggerTime < timer->dwTriggerTime)
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timer = timers + i;
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}
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timer = LIST_ENTRY( ptr, WINE_TIMERENTRY, entry );
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delta_time = timer->dwTriggerTime - timeGetTime();
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if (delta_time > 0) break;
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list_remove( &timer->entry );
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if (timer->wFlags & TIME_PERIODIC)
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{
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timer->dwTriggerTime += timer->wDelay;
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link_timer( timer ); /* restart it */
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to_free = NULL;
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}
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else to_free = timer;
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else
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{
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copy = *timer;
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timer->wTimerID = 0;
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timer = ©
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}
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switch(timer->wFlags & (TIME_CALLBACK_EVENT_SET|TIME_CALLBACK_EVENT_PULSE))
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{
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@ -181,7 +174,6 @@ static int TIME_MMSysTimeCallback(void)
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}
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break;
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}
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HeapFree( GetProcessHeap(), 0, to_free );
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}
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return delta_time;
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}
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@ -281,36 +273,37 @@ DWORD WINAPI timeGetTime(void)
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MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
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DWORD_PTR dwUser, UINT wFlags)
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{
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WORD wNewID = 0;
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LPWINE_TIMERENTRY lpNewTimer;
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LPWINE_TIMERENTRY lpTimer;
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WORD new_id = 0;
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int i;
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TRACE("(%u, %u, %p, %08lX, %04X);\n", wDelay, wResol, lpFunc, dwUser, wFlags);
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if (wDelay < MMSYSTIME_MININTERVAL || wDelay > MMSYSTIME_MAXINTERVAL)
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return 0;
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lpNewTimer = HeapAlloc(GetProcessHeap(), 0, sizeof(WINE_TIMERENTRY));
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if (lpNewTimer == NULL)
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return 0;
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lpNewTimer->wDelay = wDelay;
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lpNewTimer->dwTriggerTime = timeGetTime() + wDelay;
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/* FIXME - wResol is not respected, although it is not clear
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that we could change our precision meaningfully */
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lpNewTimer->wResol = wResol;
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lpNewTimer->lpFunc = lpFunc;
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lpNewTimer->dwUser = dwUser;
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lpNewTimer->wFlags = wFlags;
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EnterCriticalSection(&WINMM_cs);
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LIST_FOR_EACH_ENTRY( lpTimer, &timer_list, WINE_TIMERENTRY, entry )
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wNewID = max(wNewID, lpTimer->wTimerID);
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for (i = 0; i < ARRAY_SIZE(timers); i++)
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if (!timers[i].wTimerID) break;
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if (i == ARRAY_SIZE(timers))
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{
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LeaveCriticalSection(&WINMM_cs);
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return 0;
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}
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link_timer( lpNewTimer );
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lpNewTimer->wTimerID = wNewID + 1;
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new_id = ARRAY_SIZE(timers)*(++timers_created) + i;
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if (!new_id) new_id = ARRAY_SIZE(timers)*(++timers_created) + i;
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timers[i].wDelay = wDelay;
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timers[i].dwTriggerTime = timeGetTime() + wDelay;
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/* FIXME - wResol is not respected, although it is not clear
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that we could change our precision meaningfully */
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timers[i].wResol = wResol;
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timers[i].lpFunc = lpFunc;
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timers[i].dwUser = dwUser;
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timers[i].wFlags = wFlags;
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timers[i].wTimerID = new_id;
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TIME_MMTimeStart();
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@ -319,9 +312,9 @@ MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
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/* Wake the service thread in case there is work to be done */
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WakeConditionVariable(&TIME_cv);
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TRACE("=> %u\n", wNewID + 1);
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TRACE("=> %u\n", new_id);
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return wNewID + 1;
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return new_id;
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}
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/**************************************************************************
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@ -329,35 +322,30 @@ MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
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*/
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MMRESULT WINAPI timeKillEvent(UINT wID)
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{
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WINE_TIMERENTRY *lpSelf = NULL, *lpTimer;
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DWORD wFlags;
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WINE_TIMERENTRY *timer;
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WORD flags;
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TRACE("(%u)\n", wID);
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EnterCriticalSection(&WINMM_cs);
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/* remove WINE_TIMERENTRY from list */
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LIST_FOR_EACH_ENTRY( lpTimer, &timer_list, WINE_TIMERENTRY, entry )
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timer = &timers[wID % ARRAY_SIZE(timers)];
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if (timer->wTimerID != wID)
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{
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if (wID == lpTimer->wTimerID) {
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lpSelf = lpTimer;
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list_remove( &lpTimer->entry );
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break;
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}
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LeaveCriticalSection(&WINMM_cs);
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WARN("wID=%u is not a valid timer ID\n", wID);
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return TIMERR_NOCANDO;
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}
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if (list_empty(&timer_list))
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WakeConditionVariable(&TIME_cv);
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timer->wTimerID = 0;
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flags = timer->wFlags;
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LeaveCriticalSection(&WINMM_cs);
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if (!lpSelf)
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if (flags & TIME_KILL_SYNCHRONOUS)
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{
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WARN("wID=%u is not a valid timer ID\n", wID);
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return MMSYSERR_INVALPARAM;
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}
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wFlags = lpSelf->wFlags;
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if (wFlags & TIME_KILL_SYNCHRONOUS)
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EnterCriticalSection(&TIME_cbcrst);
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HeapFree(GetProcessHeap(), 0, lpSelf);
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if (wFlags & TIME_KILL_SYNCHRONOUS)
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LeaveCriticalSection(&TIME_cbcrst);
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}
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WakeConditionVariable(&TIME_cv);
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return TIMERR_NOERROR;
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}
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