winmm: Avoid allocations in timeSetEvent.

Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Piotr Caban 2020-09-30 14:37:52 +02:00 committed by Alexandre Julliard
parent 39968ccdba
commit b07504224e
1 changed files with 56 additions and 68 deletions

View File

@ -30,13 +30,11 @@
#include "winemm.h"
#include "wine/list.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(mmtime);
typedef struct tagWINE_TIMERENTRY {
struct list entry;
UINT wDelay;
UINT wResol;
LPTIMECALLBACK lpFunc; /* can be lots of things */
@ -46,7 +44,8 @@ typedef struct tagWINE_TIMERENTRY {
DWORD dwTriggerTime;
} WINE_TIMERENTRY, *LPWINE_TIMERENTRY;
static struct list timer_list = LIST_INIT(timer_list);
static WINE_TIMERENTRY timers[16];
static UINT timers_created;
static CRITICAL_SECTION TIME_cbcrst;
static CRITICAL_SECTION_DEBUG critsect_debug =
@ -60,17 +59,6 @@ static CRITICAL_SECTION TIME_cbcrst = { &critsect_debug, -1, 0, 0, 0, 0 };
static HANDLE TIME_hMMTimer;
static CONDITION_VARIABLE TIME_cv;
/* link timer at the appropriate spot in the list */
static inline void link_timer( WINE_TIMERENTRY *timer )
{
WINE_TIMERENTRY *next;
LIST_FOR_EACH_ENTRY( next, &timer_list, WINE_TIMERENTRY, entry )
if ((int)(next->dwTriggerTime - timer->dwTriggerTime) >= 0) break;
list_add_before( &next->entry, &timer->entry );
}
/*
* Some observations on the behavior of winmm on Windows.
*
@ -119,8 +107,8 @@ static inline void link_timer( WINE_TIMERENTRY *timer )
*/
static int TIME_MMSysTimeCallback(void)
{
WINE_TIMERENTRY *timer, *to_free;
int delta_time;
WINE_TIMERENTRY *timer, copy;
int i, delta_time;
/* since timeSetEvent() and timeKillEvent() can be called
* from 16 bit code, there are cases where win16 lock is
@ -136,25 +124,30 @@ static int TIME_MMSysTimeCallback(void)
for (;;)
{
struct list *ptr = list_head( &timer_list );
if (!ptr)
for (i = 0; i < ARRAY_SIZE(timers); i++)
if (timers[i].wTimerID) break;
if (i == ARRAY_SIZE(timers)) return -1;
timer = timers + i;
for (i++; i < ARRAY_SIZE(timers); i++)
{
delta_time = -1;
break;
if (!timers[i].wTimerID) continue;
if (timers[i].dwTriggerTime < timer->dwTriggerTime)
timer = timers + i;
}
timer = LIST_ENTRY( ptr, WINE_TIMERENTRY, entry );
delta_time = timer->dwTriggerTime - timeGetTime();
if (delta_time > 0) break;
list_remove( &timer->entry );
if (timer->wFlags & TIME_PERIODIC)
{
timer->dwTriggerTime += timer->wDelay;
link_timer( timer ); /* restart it */
to_free = NULL;
}
else to_free = timer;
else
{
copy = *timer;
timer->wTimerID = 0;
timer = &copy;
}
switch(timer->wFlags & (TIME_CALLBACK_EVENT_SET|TIME_CALLBACK_EVENT_PULSE))
{
@ -181,7 +174,6 @@ static int TIME_MMSysTimeCallback(void)
}
break;
}
HeapFree( GetProcessHeap(), 0, to_free );
}
return delta_time;
}
@ -281,36 +273,37 @@ DWORD WINAPI timeGetTime(void)
MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
DWORD_PTR dwUser, UINT wFlags)
{
WORD wNewID = 0;
LPWINE_TIMERENTRY lpNewTimer;
LPWINE_TIMERENTRY lpTimer;
WORD new_id = 0;
int i;
TRACE("(%u, %u, %p, %08lX, %04X);\n", wDelay, wResol, lpFunc, dwUser, wFlags);
if (wDelay < MMSYSTIME_MININTERVAL || wDelay > MMSYSTIME_MAXINTERVAL)
return 0;
lpNewTimer = HeapAlloc(GetProcessHeap(), 0, sizeof(WINE_TIMERENTRY));
if (lpNewTimer == NULL)
return 0;
lpNewTimer->wDelay = wDelay;
lpNewTimer->dwTriggerTime = timeGetTime() + wDelay;
/* FIXME - wResol is not respected, although it is not clear
that we could change our precision meaningfully */
lpNewTimer->wResol = wResol;
lpNewTimer->lpFunc = lpFunc;
lpNewTimer->dwUser = dwUser;
lpNewTimer->wFlags = wFlags;
EnterCriticalSection(&WINMM_cs);
LIST_FOR_EACH_ENTRY( lpTimer, &timer_list, WINE_TIMERENTRY, entry )
wNewID = max(wNewID, lpTimer->wTimerID);
for (i = 0; i < ARRAY_SIZE(timers); i++)
if (!timers[i].wTimerID) break;
if (i == ARRAY_SIZE(timers))
{
LeaveCriticalSection(&WINMM_cs);
return 0;
}
link_timer( lpNewTimer );
lpNewTimer->wTimerID = wNewID + 1;
new_id = ARRAY_SIZE(timers)*(++timers_created) + i;
if (!new_id) new_id = ARRAY_SIZE(timers)*(++timers_created) + i;
timers[i].wDelay = wDelay;
timers[i].dwTriggerTime = timeGetTime() + wDelay;
/* FIXME - wResol is not respected, although it is not clear
that we could change our precision meaningfully */
timers[i].wResol = wResol;
timers[i].lpFunc = lpFunc;
timers[i].dwUser = dwUser;
timers[i].wFlags = wFlags;
timers[i].wTimerID = new_id;
TIME_MMTimeStart();
@ -319,9 +312,9 @@ MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
/* Wake the service thread in case there is work to be done */
WakeConditionVariable(&TIME_cv);
TRACE("=> %u\n", wNewID + 1);
TRACE("=> %u\n", new_id);
return wNewID + 1;
return new_id;
}
/**************************************************************************
@ -329,35 +322,30 @@ MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc,
*/
MMRESULT WINAPI timeKillEvent(UINT wID)
{
WINE_TIMERENTRY *lpSelf = NULL, *lpTimer;
DWORD wFlags;
WINE_TIMERENTRY *timer;
WORD flags;
TRACE("(%u)\n", wID);
EnterCriticalSection(&WINMM_cs);
/* remove WINE_TIMERENTRY from list */
LIST_FOR_EACH_ENTRY( lpTimer, &timer_list, WINE_TIMERENTRY, entry )
timer = &timers[wID % ARRAY_SIZE(timers)];
if (timer->wTimerID != wID)
{
if (wID == lpTimer->wTimerID) {
lpSelf = lpTimer;
list_remove( &lpTimer->entry );
break;
}
LeaveCriticalSection(&WINMM_cs);
WARN("wID=%u is not a valid timer ID\n", wID);
return TIMERR_NOCANDO;
}
if (list_empty(&timer_list))
WakeConditionVariable(&TIME_cv);
timer->wTimerID = 0;
flags = timer->wFlags;
LeaveCriticalSection(&WINMM_cs);
if (!lpSelf)
if (flags & TIME_KILL_SYNCHRONOUS)
{
WARN("wID=%u is not a valid timer ID\n", wID);
return MMSYSERR_INVALPARAM;
}
wFlags = lpSelf->wFlags;
if (wFlags & TIME_KILL_SYNCHRONOUS)
EnterCriticalSection(&TIME_cbcrst);
HeapFree(GetProcessHeap(), 0, lpSelf);
if (wFlags & TIME_KILL_SYNCHRONOUS)
LeaveCriticalSection(&TIME_cbcrst);
}
WakeConditionVariable(&TIME_cv);
return TIMERR_NOERROR;
}