d3d9: The refrast returns an error on invalid clear rects.

This commit is contained in:
Stefan Dösinger 2007-12-08 16:13:54 +01:00 committed by Alexandre Julliard
parent 5461d505d7
commit b060390c73
1 changed files with 14 additions and 5 deletions

View File

@ -279,6 +279,7 @@ static void clear_test(IDirect3DDevice9 *device)
D3DVIEWPORT9 old_vp, vp;
RECT scissor;
DWORD oldColorWrite;
BOOL invalid_clear_failed = FALSE;
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr));
@ -294,11 +295,12 @@ static void clear_test(IDirect3DDevice9 *device)
rect[1].y1 = 0;
rect[1].x2 = 320;
rect[1].y2 = 240;
/* Clear 2 rectangles with one call. Shows that a positive value is returned, but the negative rectangle
* is ignored, the positive is still cleared afterwards
/* Clear 2 rectangles with one call. The refrast returns an error in this case, every real driver tested so far
* returns D3D_OK, but ignores the rectangle silently
*/
hr = IDirect3DDevice9_Clear(device, 2, rect, D3DCLEAR_TARGET, 0xffff0000, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr));
ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr));
if(hr == D3DERR_INVALIDCALL) invalid_clear_failed = TRUE;
/* negative x, negative y */
rect_negneg.x1 = 640;
@ -306,14 +308,21 @@ static void clear_test(IDirect3DDevice9 *device)
rect_negneg.x2 = 320;
rect_negneg.y2 = 0;
hr = IDirect3DDevice9_Clear(device, 1, &rect_negneg, D3DCLEAR_TARGET, 0xff00ff00, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr));
ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr));
if(hr == D3DERR_INVALIDCALL) invalid_clear_failed = TRUE;
IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
color = getPixelColor(device, 160, 360); /* lower left quad */
ok(color == 0x00ffffff, "Clear rectangle 3(pos, neg) has color %08x\n", color);
color = getPixelColor(device, 160, 120); /* upper left quad */
ok(color == 0x00ff0000, "Clear rectangle 1(pos, pos) has color %08x\n", color);
if(invalid_clear_failed) {
/* If the negative rectangle was refused, the other rectangles in the list shouldn't be cleared either */
ok(color == 0x00ffffff, "Clear rectangle 1(pos, pos) has color %08x\n", color);
} else {
/* If the negative rectangle was dropped silently, the correct ones are cleared */
ok(color == 0x00ff0000, "Clear rectangle 1(pos, pos) has color %08x\n", color);
}
color = getPixelColor(device, 480, 360); /* lower right quad */
ok(color == 0x00ffffff, "Clear rectangle 4(NULL) has color %08x\n", color);
color = getPixelColor(device, 480, 120); /* upper right quad */