winmm: Allow SND_ALIAS|SND_FILENAME in PlaySound.
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5a18e2a925
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@ -200,6 +200,7 @@ static BOOL PlaySound_IsString(DWORD fdwSound, const void* psz)
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case SND_MEMORY: return FALSE;
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case SND_ALIAS:
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case SND_FILENAME:
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case SND_ALIAS|SND_FILENAME:
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case 0: return TRUE;
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default: FIXME("WTF\n"); return FALSE;
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}
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@ -308,7 +309,7 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
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TRACE("Memory sound %p\n", data);
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hmmio = mmioOpenW(NULL, &mminfo, MMIO_READ);
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}
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else if (wps->fdwSound & SND_ALIAS)
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if (!hmmio && wps->fdwSound & SND_ALIAS)
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{
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if ((wps->fdwSound & SND_ALIAS_ID) == SND_ALIAS_ID)
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{
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@ -342,11 +343,11 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
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}
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hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound);
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}
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else if (wps->fdwSound & SND_FILENAME)
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if (!hmmio && wps->fdwSound & SND_FILENAME)
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{
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hmmio = get_mmioFromFile(wps->pszSound);
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}
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else
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if (!(wps->fdwSound & (SND_FILENAME|SND_ALIAS|SND_MEMORY)))
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{
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if ((hmmio = get_mmioFromProfile(wps->fdwSound | SND_NODEFAULT, wps->pszSound)) == 0)
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{
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