d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHRotateZ().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3546,11 +3546,11 @@ static void test_D3DXSHRotateZ(void)
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else
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end = 48;
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for (j = 0; j < 3; j++)
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for (j = 0; j < ARRAY_SIZE(angle); ++j)
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{
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for (order = 0; order <= D3DXSH_MAXORDER + 1; order++)
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{
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for (i = 0; i < 49; i++)
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for (i = 0; i < ARRAY_SIZE(out); ++i)
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{
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out[i] = ( i + 1.0f ) * ( i + 1.0f );
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in[i] = i + 1.01f;
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