d3d9: Add an sRGB format test.
This commit is contained in:
parent
fe5ce7120e
commit
af641eb4fd
|
@ -11399,6 +11399,129 @@ static void fp_special_test(IDirect3DDevice9 *device)
|
||||||
IDirect3DPixelShader9_Release(ps);
|
IDirect3DPixelShader9_Release(ps);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void srgbwrite_format_test(IDirect3DDevice9 *device)
|
||||||
|
{
|
||||||
|
IDirect3D9 *d3d;
|
||||||
|
IDirect3DSurface9 *rt, *backbuffer;
|
||||||
|
IDirect3DTexture9 *texture;
|
||||||
|
HRESULT hr;
|
||||||
|
int i;
|
||||||
|
DWORD color_rgb = 0x00808080, color_srgb = 0x00bcbcbc, color;
|
||||||
|
static const struct
|
||||||
|
{
|
||||||
|
D3DFORMAT fmt;
|
||||||
|
const char *name;
|
||||||
|
}
|
||||||
|
formats[] =
|
||||||
|
{
|
||||||
|
{ D3DFMT_R5G6B5, "D3DFMT_R5G6B5" },
|
||||||
|
{ D3DFMT_X8R8G8B8, "D3DFMT_X8R8G8B8" },
|
||||||
|
{ D3DFMT_A8R8G8B8, "D3DFMT_A8R8G8B8" },
|
||||||
|
{ D3DFMT_A16B16G16R16F, "D3DFMT_A16B16G16R16F" },
|
||||||
|
{ D3DFMT_A32B32G32R32F, "D3DFMT_A32B32G32R32F" },
|
||||||
|
};
|
||||||
|
static const struct
|
||||||
|
{
|
||||||
|
float x, y, z;
|
||||||
|
float u, v;
|
||||||
|
}
|
||||||
|
quad[] =
|
||||||
|
{
|
||||||
|
{-1.0f, -1.0f, 0.1f, 0.0f, 0.0f},
|
||||||
|
{-1.0f, 1.0f, 0.1f, 1.0f, 0.0f},
|
||||||
|
{ 1.0f, -1.0f, 0.1f, 0.0f, 1.0f},
|
||||||
|
{ 1.0f, 1.0f, 0.1f, 1.0f, 1.0f}
|
||||||
|
};
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
|
||||||
|
ok(SUCCEEDED(hr), "GetDirect3D failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1);
|
||||||
|
ok(SUCCEEDED(hr), "SetFVF failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
|
||||||
|
ok(SUCCEEDED(hr), "GetBackBuffer failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
|
||||||
|
ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_TEXTUREFACTOR, 0x80808080);
|
||||||
|
ok(SUCCEEDED(hr), "SetRenderState failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
for(i = 0; i < (sizeof(formats) / sizeof(*formats)); i++)
|
||||||
|
{
|
||||||
|
hr = IDirect3DDevice9_CreateTexture(device, 8, 8, 1, D3DUSAGE_RENDERTARGET, formats[i].fmt,
|
||||||
|
D3DPOOL_DEFAULT, &texture, NULL);
|
||||||
|
ok(SUCCEEDED(hr), "CreateTexture failed, hr %#x.\n", hr);
|
||||||
|
if(FAILED(hr))
|
||||||
|
{
|
||||||
|
trace("Tex create failed\n");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00ff0000, 0.0f, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Clear failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &rt);
|
||||||
|
ok(SUCCEEDED(hr), "GetSurfaceLevel failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetRenderTarget(device, 0, rt);
|
||||||
|
ok(SUCCEEDED(hr), "SetRenderTarget failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Clear failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_BeginScene(device);
|
||||||
|
ok(SUCCEEDED(hr), "BeginScene failed, hr %#x.\n", hr);
|
||||||
|
if(SUCCEEDED(hr))
|
||||||
|
{
|
||||||
|
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_SRGBWRITEENABLE, TRUE);
|
||||||
|
ok(SUCCEEDED(hr), "SetRenderState failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TFACTOR);
|
||||||
|
ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(*quad));
|
||||||
|
ok(SUCCEEDED(hr), "DrawPrimitive failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_SRGBWRITEENABLE, FALSE);
|
||||||
|
ok(SUCCEEDED(hr), "SetRenderState failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetRenderTarget(device, 0, backbuffer);
|
||||||
|
ok(SUCCEEDED(hr), "SetRenderTarget failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *) texture);
|
||||||
|
ok(SUCCEEDED(hr), "SetTexture failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
|
||||||
|
ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(*quad));
|
||||||
|
ok(SUCCEEDED(hr), "DrawPrimitive failed, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
|
||||||
|
ok(SUCCEEDED(hr), "SetTexture failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_EndScene(device);
|
||||||
|
ok(SUCCEEDED(hr), "EndScene failed, hr %#x.\n", hr);
|
||||||
|
}
|
||||||
|
|
||||||
|
IDirect3DSurface9_Release(rt);
|
||||||
|
IDirect3DTexture9_Release(texture);
|
||||||
|
|
||||||
|
color = getPixelColor(device, 360, 240);
|
||||||
|
if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
|
||||||
|
D3DUSAGE_QUERY_SRGBWRITE,
|
||||||
|
D3DRTYPE_TEXTURE, formats[i].fmt) == D3D_OK)
|
||||||
|
{
|
||||||
|
/* Big slop for R5G6B5 */
|
||||||
|
ok(color_match(color, color_srgb, 5), "Format %s supports srgb, expected color 0x%08x, got 0x%08x\n",
|
||||||
|
formats[i].name, color_srgb, color);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
/* Big slop for R5G6B5 */
|
||||||
|
ok(color_match(color, color_rgb, 5), "Format %s does not support srgb, expected color 0x%08x, got 0x%08x\n",
|
||||||
|
formats[i].name, color_rgb, color);
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
|
||||||
|
ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE);
|
||||||
|
ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
IDirect3D9_Release(d3d);
|
||||||
|
IDirect3DSurface9_Release(backbuffer);
|
||||||
|
}
|
||||||
|
|
||||||
START_TEST(visual)
|
START_TEST(visual)
|
||||||
{
|
{
|
||||||
IDirect3DDevice9 *device_ptr;
|
IDirect3DDevice9 *device_ptr;
|
||||||
|
@ -11566,6 +11689,7 @@ START_TEST(visual)
|
||||||
shadow_test(device_ptr);
|
shadow_test(device_ptr);
|
||||||
fp_special_test(device_ptr);
|
fp_special_test(device_ptr);
|
||||||
depth_bounds_test(device_ptr);
|
depth_bounds_test(device_ptr);
|
||||||
|
srgbwrite_format_test(device_ptr);
|
||||||
|
|
||||||
cleanup:
|
cleanup:
|
||||||
if(device_ptr) {
|
if(device_ptr) {
|
||||||
|
|
Loading…
Reference in New Issue