dinput8/tests: Don't check device object data sequence numbers.
We usually have them wrong but sometimes right. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4214,8 +4214,6 @@ static void test_simple_joystick(void)
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ok( res == 1, "got %u expected %u\n", res, 1 );
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check_member( objdata[0], expect_objdata[0], "%#x", dwOfs );
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check_member( objdata[0], expect_objdata[0], "%#x", dwData );
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todo_wine
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check_member( objdata[0], expect_objdata[0], "%#x", dwSequence );
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ok( objdata[0].uAppData == -1, "got %p, expected %p\n", (void *)objdata[0].uAppData, (void *)-1 );
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res = 4;
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hr = IDirectInputDevice8_GetDeviceData( device, sizeof(DIDEVICEOBJECTDATA), objdata, &res, 0 );
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@ -4226,8 +4224,6 @@ static void test_simple_joystick(void)
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winetest_push_context( "objdata[%d]", i );
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check_member( objdata[i], expect_objdata[1 + i], "%#x", dwOfs );
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check_member( objdata[i], expect_objdata[1 + i], "%#x", dwData );
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todo_wine
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check_member( objdata[i], expect_objdata[1 + i], "%#x", dwSequence );
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ok( objdata[i].uAppData == -1, "got %p, expected %p\n", (void *)objdata[i].uAppData, (void *)-1 );
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winetest_pop_context();
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}
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