wined3d: Fix depth/stencil shader resource views.

The WINED3DFMT_R32_FLOAT_X8X24_TYPELESS,
WINED3DFMT_X32_TYPELESS_G8X24_UINT, WINED3DFMT_R24_UNORM_X8_TYPELESS,
WINED3DFMT_X24_TYPELESS_G8_UINT formats were not initialized.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-12-01 13:56:36 +01:00 committed by Alexandre Julliard
parent 7c9dbd789a
commit af1be967a0
1 changed files with 62 additions and 4 deletions

View File

@ -276,6 +276,19 @@ static const struct wined3d_typed_format_info typed_formats[] =
{WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_B8G8R8X8_TYPELESS, "uuuX"}, {WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_B8G8R8X8_TYPELESS, "uuuX"},
}; };
struct wined3d_format_typeless_depth_stencil_info
{
enum wined3d_format_id depth_stencil_id;
enum wined3d_format_id depth_view_id;
enum wined3d_format_id stencil_view_id;
};
static const struct wined3d_format_typeless_depth_stencil_info typeless_depth_stencil_formats[] =
{
{WINED3DFMT_D32_FLOAT_S8X24_UINT, WINED3DFMT_R32_FLOAT_X8X24_TYPELESS, WINED3DFMT_X32_TYPELESS_G8X24_UINT},
{WINED3DFMT_D24_UNORM_S8_UINT, WINED3DFMT_R24_UNORM_X8_TYPELESS, WINED3DFMT_X24_TYPELESS_G8_UINT},
};
struct wined3d_format_ddi_info struct wined3d_format_ddi_info
{ {
enum wined3d_format_id id; enum wined3d_format_id id;
@ -1665,6 +1678,13 @@ static inline int get_format_idx(enum wined3d_format_id format_id)
return -1; return -1;
} }
static void copy_format(struct wined3d_format *dst_format, const struct wined3d_format *src_format)
{
enum wined3d_format_id id = dst_format->id;
*dst_format = *src_format;
dst_format->id = id;
}
static void format_set_flag(struct wined3d_format *format, unsigned int flag) static void format_set_flag(struct wined3d_format *format, unsigned int flag)
{ {
unsigned int i; unsigned int i;
@ -2912,8 +2932,7 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win
srgb_format = &gl_info->formats[srgb_fmt_idx]; srgb_format = &gl_info->formats[srgb_fmt_idx];
*srgb_format = *format; copy_format(srgb_format, format);
srgb_format->id = format_srgb_info[j].srgb_format_id;
if (gl_info->supported[EXT_TEXTURE_SRGB] if (gl_info->supported[EXT_TEXTURE_SRGB]
&& !(adapter->d3d_info.wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL)) && !(adapter->d3d_info.wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL))
@ -3460,12 +3479,51 @@ static BOOL init_typeless_formats(struct wined3d_gl_info *gl_info)
typeless_format = &gl_info->formats[typeless_fmt_idx]; typeless_format = &gl_info->formats[typeless_fmt_idx];
memcpy(flags, typeless_format->flags, sizeof(flags)); memcpy(flags, typeless_format->flags, sizeof(flags));
*typeless_format = *format; copy_format(typeless_format, format);
typeless_format->id = typed_formats[i].typeless_id;
for (j = 0; j < ARRAY_SIZE(typeless_format->flags); ++j) for (j = 0; j < ARRAY_SIZE(typeless_format->flags); ++j)
typeless_format->flags[j] |= flags[j]; typeless_format->flags[j] |= flags[j];
} }
for (i = 0; i < ARRAY_SIZE(typeless_depth_stencil_formats); ++i)
{
struct wined3d_format *ds_format, *depth_view_format, *stencil_view_format;
int ds_fmt_idx, depth_view_fmt_idx, stencil_view_fmt_idx;
ds_fmt_idx = get_format_idx(typeless_depth_stencil_formats[i].depth_stencil_id);
if (ds_fmt_idx == -1)
{
ERR("Format %s (%#x) not found.\n",
debug_d3dformat(typeless_depth_stencil_formats[i].depth_stencil_id),
typeless_depth_stencil_formats[i].depth_stencil_id);
return FALSE;
}
depth_view_fmt_idx = get_format_idx(typeless_depth_stencil_formats[i].depth_view_id);
if (depth_view_fmt_idx == -1)
{
ERR("Format %s (%#x) not found.\n",
debug_d3dformat(typeless_depth_stencil_formats[i].depth_view_id),
typeless_depth_stencil_formats[i].depth_view_id);
return FALSE;
}
stencil_view_fmt_idx = get_format_idx(typeless_depth_stencil_formats[i].stencil_view_id);
if (stencil_view_fmt_idx == -1)
{
ERR("Format %s (%#x) not found.\n",
debug_d3dformat(typeless_depth_stencil_formats[i].stencil_view_id),
typeless_depth_stencil_formats[i].stencil_view_id);
return FALSE;
}
ds_format = &gl_info->formats[ds_fmt_idx];
depth_view_format = &gl_info->formats[depth_view_fmt_idx];
stencil_view_format = &gl_info->formats[stencil_view_fmt_idx];
copy_format(depth_view_format, ds_format);
copy_format(stencil_view_format, ds_format);
}
return TRUE; return TRUE;
} }