diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 444d89d6db1..826061b1c23 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -815,7 +815,7 @@ static void test_scene(void) hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice ); - ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3D8_CreateDevice failed with %#08x\n", hr); + ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL || broken(hr == D3DERR_NOTAVAILABLE), "IDirect3D8_CreateDevice failed with %#08x\n", hr); if(!pDevice) { skip("could not create device, IDirect3D8_CreateDevice returned %#08x\n", hr); @@ -921,7 +921,7 @@ static void test_shader(void) hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice ); - ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3D8_CreateDevice failed with %#08x\n", hr); + ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL || broken(hr == D3DERR_NOTAVAILABLE), "IDirect3D8_CreateDevice failed with %#08x\n", hr); if(!pDevice) { skip("could not create device, IDirect3D8_CreateDevice returned %#08x\n", hr); @@ -1119,7 +1119,7 @@ static void test_limits(void) hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice ); - ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3D8_CreateDevice failed with %#08x\n", hr); + ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL || broken(hr == D3DERR_NOTAVAILABLE), "IDirect3D8_CreateDevice failed with %#08x\n", hr); if(!pDevice) { skip("could not create device, IDirect3D8_CreateDevice returned %#08x\n", hr); diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 9b2b968c4ac..57282696484 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -134,7 +134,7 @@ static IDirect3DDevice8 *init_d3d8(void) present_parameters.AutoDepthStencilFormat = D3DFMT_D16; hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); - ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3D_CreateDevice returned: %#08x\n", hr); + ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL || broken(hr == D3DERR_NOTAVAILABLE), "IDirect3D_CreateDevice returned: %#08x\n", hr); return device_ptr; }