wined3d: Pass "quality_levels" as an unsigned int pointer to wined3d_check_device_multisample_type().

The equivalent d3d11 function takes a UINT pointer, while the equivalent d3d9
function takes a DWORD pointer.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2022-04-25 18:25:56 +02:00 committed by Alexandre Julliard
parent 0a31c4058d
commit ae0bdd9ad4
2 changed files with 2 additions and 2 deletions

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@ -1650,7 +1650,7 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d_adapter *ad
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d_adapter *adapter,
enum wined3d_device_type device_type, enum wined3d_format_id surface_format_id, BOOL windowed,
enum wined3d_multisample_type multisample_type, DWORD *quality_levels)
enum wined3d_multisample_type multisample_type, unsigned int *quality_levels)
{
const struct wined3d_format *format;
HRESULT hr = WINED3D_OK;

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@ -2323,7 +2323,7 @@ HRESULT __cdecl wined3d_check_device_format_conversion(const struct wined3d_outp
enum wined3d_format_id target_format_id);
HRESULT __cdecl wined3d_check_device_multisample_type(const struct wined3d_adapter *adapter,
enum wined3d_device_type device_type, enum wined3d_format_id surface_format_id, BOOL windowed,
enum wined3d_multisample_type multisample_type, DWORD *quality_levels);
enum wined3d_multisample_type multisample_type, unsigned int *quality_levels);
HRESULT __cdecl wined3d_check_device_type(const struct wined3d *wined3d,
const struct wined3d_output *output, enum wined3d_device_type device_type,
enum wined3d_format_id display_format_id, enum wined3d_format_id backbuffer_format_id,