diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d1bec23d753..8e4d827d7fa 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4045,7 +4045,7 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device) return WINED3D_OK; } -HRESULT CDECL wined3d_device_present(struct wined3d_device *device, const RECT *src_rect, +HRESULT CDECL wined3d_device_present(const struct wined3d_device *device, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region) { UINT i; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 208c5c0f205..8a3866831ee 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2278,7 +2278,7 @@ HRESULT __cdecl wined3d_device_init_3d(struct wined3d_device *device, WINED3DPRE HRESULT __cdecl wined3d_device_init_gdi(struct wined3d_device *device, WINED3DPRESENT_PARAMETERS *present_parameters); HRESULT __cdecl wined3d_device_multiply_transform(struct wined3d_device *device, WINED3DTRANSFORMSTATETYPE state, const WINED3DMATRIX *matrix); -HRESULT __cdecl wined3d_device_present(struct wined3d_device *device, const RECT *src_rect, +HRESULT __cdecl wined3d_device_present(const struct wined3d_device *device, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, const RGNDATA *dirty_region); HRESULT __cdecl wined3d_device_process_vertices(struct wined3d_device *device, UINT src_start_idx, UINT dst_idx, UINT vertex_count, struct wined3d_buffer *dst_buffer,