gdi32: Use BOOL type where appropriate.
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4da17dbf5d
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adee328a50
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@ -1362,7 +1362,7 @@ static void add_join( dibdrv_physdev *pdev, HRGN region, HRGN round_cap, const P
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return;
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}
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static int wide_line_segment( dibdrv_physdev *pdev, HRGN total,
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static BOOL wide_line_segment( dibdrv_physdev *pdev, HRGN total,
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const POINT *pt_1, const POINT *pt_2, int dx, int dy,
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BOOL need_cap_1, BOOL need_cap_2, struct face *face_1, struct face *face_2 )
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{
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@ -1370,7 +1370,7 @@ static int wide_line_segment( dibdrv_physdev *pdev, HRGN total,
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BOOL sq_cap_1 = need_cap_1 && (pdev->pen_endcap == PS_ENDCAP_SQUARE);
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BOOL sq_cap_2 = need_cap_2 && (pdev->pen_endcap == PS_ENDCAP_SQUARE);
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if (dx == 0 && dy == 0) return 0;
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if (dx == 0 && dy == 0) return FALSE;
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if (dy == 0)
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{
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@ -1487,7 +1487,7 @@ static int wide_line_segment( dibdrv_physdev *pdev, HRGN total,
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face_1->dx = face_2->dx = dx;
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face_1->dy = face_2->dy = dy;
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return 1;
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return TRUE;
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}
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static void wide_line_segments( dibdrv_physdev *pdev, int num, const POINT *pts, BOOL close,
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@ -81,7 +81,7 @@ BOOL EMFDRV_DeleteObject( PHYSDEV dev, HGDIOBJ obj )
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UINT index;
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BOOL ret = TRUE;
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if(!(index = EMFDRV_FindObject(dev, obj))) return 0;
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if(!(index = EMFDRV_FindObject(dev, obj))) return FALSE;
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emr.emr.iType = EMR_DELETEOBJECT;
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emr.emr.nSize = sizeof(emr);
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@ -471,7 +471,7 @@ BOOL WINAPI EnumMetaFile(HDC hdc, HMETAFILE hmf, MFENUMPROC lpEnumFunc, LPARAM l
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TRACE("(%p,%p,%p,%lx)\n", hdc, hmf, lpEnumFunc, lpData);
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if (!mh) return 0;
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if (!mh) return FALSE;
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/* save the current pen, brush and font */
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hPen = GetCurrentObject(hdc, OBJ_PEN);
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@ -112,7 +112,7 @@ BOOL WINAPI SetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd )
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{
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if (!opengl32) opengl32 = LoadLibraryW( opengl32W );
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if (!(wglSetPixelFormat = (void *)GetProcAddress( opengl32, "wglSetPixelFormat" )))
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return 0;
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return FALSE;
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}
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return wglSetPixelFormat( hdc, fmt, pfd );
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}
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@ -126,7 +126,7 @@ BOOL WINAPI SwapBuffers( HDC hdc )
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{
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if (!opengl32) opengl32 = LoadLibraryW( opengl32W );
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if (!(wglSwapBuffers = (void *)GetProcAddress( opengl32, "wglSwapBuffers" )))
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return 0;
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return FALSE;
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}
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return wglSwapBuffers( hdc );
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}
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@ -319,13 +319,13 @@ BOOL WINAPI AnimatePalette(
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const PALETTEENTRY *pptr = PaletteColors;
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palPtr = GDI_GetObjPtr( hPal, OBJ_PAL );
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if (!palPtr) return 0;
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if (!palPtr) return FALSE;
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pal_entries = palPtr->count;
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if (StartIndex >= pal_entries)
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{
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GDI_ReleaseObj( hPal );
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return 0;
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return FALSE;
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}
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if (StartIndex+NumEntries > pal_entries) NumEntries = pal_entries - StartIndex;
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