wined3d: Report WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING.

As far as I can tell we support post ps blending in combination with
MRTs fine. Tabula Rasa needs this cap in order to enable some of the
higher graphics settings.
This commit is contained in:
H. Verbeet 2008-06-27 00:52:07 +02:00 committed by Alexandre Julliard
parent fad2b57cd7
commit ad59eaf998
1 changed files with 2 additions and 2 deletions

View File

@ -2952,13 +2952,13 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
WINED3DPMISCCAPS_CLIPTLVERTS |
WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS |
WINED3DPMISCCAPS_MASKZ |
WINED3DPMISCCAPS_BLENDOP;
WINED3DPMISCCAPS_BLENDOP |
WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING;
/* TODO:
WINED3DPMISCCAPS_NULLREFERENCE
WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
WINED3DPMISCCAPS_FOGANDSPECULARALPHA
WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
WINED3DPMISCCAPS_FOGVERTEXCLAMPED */
if(GL_SUPPORT(EXT_BLEND_EQUATION_SEPARATE) && GL_SUPPORT(EXT_BLEND_FUNC_SEPARATE))