wined3d: Get rid of the redundant "return_value" variable.

This commit is contained in:
Henri Verbeet 2009-07-06 10:08:38 +02:00 committed by Alexandre Julliard
parent a4ed46d398
commit ad0ef46a39
1 changed files with 1 additions and 2 deletions

View File

@ -468,7 +468,6 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
GLint gl_max;
GLfloat gl_floatv[2];
int major = 1, minor = 0;
BOOL return_value = TRUE;
unsigned i;
HDC hdc;
unsigned int vidmem=0;
@ -1548,7 +1547,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
}
LEAVE_GL();
return return_value;
return TRUE;
}
/**********************************************************