gdi32: Use ntdll functions for DOS<->Unix path conversions.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2020-11-05 10:04:15 +01:00
parent 8db165000d
commit acc1f6545f
1 changed files with 56 additions and 3 deletions

View File

@ -93,6 +93,8 @@
#endif
#endif /* HAVE_FT2BUILD_H */
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winternl.h"
@ -1097,6 +1099,57 @@ fail:
return NULL;
}
static WCHAR *get_dos_file_name( LPCSTR str )
{
WCHAR *buffer;
SIZE_T len = strlen(str) + 1;
len += 8; /* \??\unix prefix */
if (!(buffer = RtlAllocateHeap( GetProcessHeap(), 0, len * sizeof(WCHAR) ))) return NULL;
if (wine_unix_to_nt_file_name( str, buffer, &len ))
{
RtlFreeHeap( GetProcessHeap(), 0, buffer );
return NULL;
}
if (buffer[5] == ':')
{
/* get rid of the \??\ prefix */
/* FIXME: should implement RtlNtPathNameToDosPathName and use that instead */
memmove( buffer, buffer + 4, (len - 4) * sizeof(WCHAR) );
}
else buffer[1] = '\\';
return buffer;
}
static char *get_unix_file_name( LPCWSTR dosW )
{
UNICODE_STRING nt_name;
NTSTATUS status;
SIZE_T size = 256;
char *buffer;
if (!RtlDosPathNameToNtPathName_U( dosW, &nt_name, NULL, NULL )) return NULL;
for (;;)
{
if (!(buffer = RtlAllocateHeap( GetProcessHeap(), 0, size )))
{
RtlFreeUnicodeString( &nt_name );
return NULL;
}
status = wine_nt_to_unix_file_name( &nt_name, buffer, &size, FILE_OPEN_IF );
if (status != STATUS_BUFFER_TOO_SMALL) break;
RtlFreeHeap( GetProcessHeap(), 0, buffer );
}
RtlFreeUnicodeString( &nt_name );
if (status && status != STATUS_NO_SUCH_FILE)
{
RtlFreeHeap( GetProcessHeap(), 0, buffer );
RtlSetLastWin32ErrorAndNtStatusFromNtStatus( status );
return NULL;
}
return buffer;
}
static INT AddFontToList(const WCHAR *dos_name, const char *unix_name, void *font_data_ptr,
DWORD font_data_size, DWORD flags)
{
@ -1129,7 +1182,7 @@ static INT AddFontToList(const WCHAR *dos_name, const char *unix_name, void *fon
}
#endif /* HAVE_CARBON_CARBON_H */
if (!dos_name && unix_name) dos_name = filename = wine_get_dos_file_name( unix_name );
if (!dos_name && unix_name) dos_name = filename = get_dos_file_name( unix_name );
do {
ft_face = new_ft_face( unix_name, font_data_ptr, font_data_size, face_index, flags & ADDFONT_ALLOW_BITMAP );
@ -1157,7 +1210,7 @@ static INT AddFontToList(const WCHAR *dos_name, const char *unix_name, void *fon
static INT CDECL freetype_add_font( const WCHAR *file, DWORD flags )
{
int ret = 0;
char *unixname = wine_get_unix_file_name( file );
char *unixname = get_unix_file_name( file );
if (unixname)
{
@ -2110,7 +2163,7 @@ static BOOL CDECL freetype_load_font( struct gdi_font *font )
if (font->file[0])
{
char *filename = wine_get_unix_file_name( font->file );
char *filename = get_unix_file_name( font->file );
data->mapping = map_font_file( filename );
HeapFree( GetProcessHeap(), 0, filename );
if (!data->mapping)