windows.gaming.input: Add IGameControllerImpl undocumented interface declaration.
This is more likely some specialized interface of a parameterized type, used to create mixin types, but we have no way and no clue where it comes from or how it should be declared. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -34,6 +34,16 @@ namespace Windows.Gaming.Input.Custom {
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interface IWineGameControllerProvider;
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runtimeclass WineGameControllerProvider;
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[
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uuid(06e58977-7684-4dc5-bad1-cda52a4aa06d)
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]
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interface IGameControllerImpl : IInspectable
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requires Windows.Gaming.Input.Custom.IGameControllerInputSink
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{
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HRESULT Initialize([in] Windows.Gaming.Input.IGameController *outer,
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[in] Windows.Gaming.Input.Custom.IGameControllerProvider *provider);
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}
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[
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exclusiveto(Windows.Gaming.Input.Custom.WineGameControllerProvider),
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uuid(8967b6ef-a4de-4b9a-984a-9f920b4d1b26)
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