From aca6aa7ebf6468e039f17f695761221905ee54a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Wed, 11 Nov 2015 03:40:50 +0100 Subject: [PATCH] d3d11: Implement d3d11_immediate_context_GSGetSamplers(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/device.c | 23 ++++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 174754dcef6..fda0ed74f09 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1184,8 +1184,29 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_GSGetShaderResources(ID3D1 static void STDMETHODCALLTYPE d3d11_immediate_context_GSGetSamplers(ID3D11DeviceContext *iface, UINT start_slot, UINT sampler_count, ID3D11SamplerState **samplers) { - FIXME("iface %p, start_slot %u, sampler_count %u, samplers %p stub!\n", + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, sampler_count %u, samplers %p.\n", iface, start_slot, sampler_count, samplers); + + wined3d_mutex_lock(); + for (i = 0; i < sampler_count; ++i) + { + struct d3d_sampler_state *sampler_impl; + struct wined3d_sampler *wined3d_sampler; + + if (!(wined3d_sampler = wined3d_device_get_gs_sampler(device->wined3d_device, start_slot + i))) + { + samplers[i] = NULL; + continue; + } + + sampler_impl = wined3d_sampler_get_parent(wined3d_sampler); + samplers[i] = &sampler_impl->ID3D11SamplerState_iface; + ID3D11SamplerState_AddRef(samplers[i]); + } + wined3d_mutex_unlock(); } static void STDMETHODCALLTYPE d3d11_immediate_context_OMGetRenderTargets(ID3D11DeviceContext *iface,