ddraw: Replace the light list with a standard Wine list.
This commit is contained in:
parent
f50ad1223d
commit
ac95c302ff
|
@ -416,8 +416,7 @@ struct IDirect3DLightImpl
|
|||
|
||||
DWORD dwLightIndex;
|
||||
|
||||
/* Chained list used for adding / removing from viewports */
|
||||
IDirect3DLightImpl *next;
|
||||
struct list entry;
|
||||
};
|
||||
|
||||
/* Helper functions */
|
||||
|
@ -473,9 +472,7 @@ struct IDirect3DViewportImpl
|
|||
} viewports;
|
||||
|
||||
struct list entry;
|
||||
|
||||
/* Lights list */
|
||||
IDirect3DLightImpl *lights;
|
||||
struct list light_list;
|
||||
|
||||
/* Background material */
|
||||
IDirect3DMaterialImpl *background;
|
||||
|
|
|
@ -36,18 +36,18 @@ WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
|
|||
* activates the viewport using IDirect3DDevice7::SetViewport
|
||||
*
|
||||
*****************************************************************************/
|
||||
void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) {
|
||||
IDirect3DLightImpl* light;
|
||||
void viewport_activate(IDirect3DViewportImpl *This, BOOL ignore_lights)
|
||||
{
|
||||
D3DVIEWPORT7 vp;
|
||||
|
||||
if (!ignore_lights) {
|
||||
/* Activate all the lights associated with this context */
|
||||
light = This->lights;
|
||||
if (!ignore_lights)
|
||||
{
|
||||
IDirect3DLightImpl *light;
|
||||
|
||||
while (light)
|
||||
/* Activate all the lights associated with this context */
|
||||
LIST_FOR_EACH_ENTRY(light, &This->light_list, IDirect3DLightImpl, entry)
|
||||
{
|
||||
light_activate(light);
|
||||
light = light->next;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -749,8 +749,7 @@ IDirect3DViewportImpl_AddLight(IDirect3DViewport3 *iface,
|
|||
This->map_lights |= 1<<i;
|
||||
|
||||
/* Add the light in the 'linked' chain */
|
||||
lpDirect3DLightImpl->next = This->lights;
|
||||
This->lights = lpDirect3DLightImpl;
|
||||
list_add_head(&This->light_list, &lpDirect3DLightImpl->entry);
|
||||
IDirect3DLight_AddRef(lpDirect3DLight);
|
||||
|
||||
/* Attach the light to the viewport */
|
||||
|
@ -782,33 +781,29 @@ IDirect3DViewportImpl_DeleteLight(IDirect3DViewport3 *iface,
|
|||
IDirect3DLight *lpDirect3DLight)
|
||||
{
|
||||
IDirect3DViewportImpl *This = (IDirect3DViewportImpl *)iface;
|
||||
IDirect3DLightImpl *lpDirect3DLightImpl = (IDirect3DLightImpl *)lpDirect3DLight;
|
||||
IDirect3DLightImpl *cur_light, *prev_light = NULL;
|
||||
IDirect3DLightImpl *l = (IDirect3DLightImpl *)lpDirect3DLight;
|
||||
|
||||
TRACE("iface %p, light %p.\n", iface, lpDirect3DLight);
|
||||
|
||||
EnterCriticalSection(&ddraw_cs);
|
||||
cur_light = This->lights;
|
||||
while (cur_light != NULL) {
|
||||
if (cur_light == lpDirect3DLightImpl)
|
||||
|
||||
if (l->active_viewport != This)
|
||||
{
|
||||
light_deactivate(lpDirect3DLightImpl);
|
||||
if (!prev_light) This->lights = cur_light->next;
|
||||
else prev_light->next = cur_light->next;
|
||||
/* Detach the light from the viewport. */
|
||||
cur_light->active_viewport = NULL;
|
||||
IDirect3DLight_Release((IDirect3DLight *)cur_light);
|
||||
--This->num_lights;
|
||||
This->map_lights &= ~(1 << lpDirect3DLightImpl->dwLightIndex);
|
||||
WARN("Light %p active viewport is %p.\n", l, l->active_viewport);
|
||||
LeaveCriticalSection(&ddraw_cs);
|
||||
return D3D_OK;
|
||||
}
|
||||
prev_light = cur_light;
|
||||
cur_light = cur_light->next;
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
light_deactivate(l);
|
||||
list_remove(&l->entry);
|
||||
l->active_viewport = NULL;
|
||||
IDirect3DLight_Release(lpDirect3DLight);
|
||||
--This->num_lights;
|
||||
This->map_lights &= ~(1 << l->dwLightIndex);
|
||||
|
||||
LeaveCriticalSection(&ddraw_cs);
|
||||
|
||||
return DDERR_INVALIDPARAMS;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -831,7 +826,9 @@ IDirect3DViewportImpl_NextLight(IDirect3DViewport3 *iface,
|
|||
DWORD dwFlags)
|
||||
{
|
||||
IDirect3DViewportImpl *This = (IDirect3DViewportImpl *)iface;
|
||||
IDirect3DLightImpl *cur_light, *prev_light = NULL;
|
||||
IDirect3DLightImpl *l = (IDirect3DLightImpl *)lpDirect3DLight;
|
||||
struct list *entry;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, light %p, next_light %p, flags %#x.\n",
|
||||
iface, lpDirect3DLight, lplpDirect3DLight, dwFlags);
|
||||
|
@ -839,47 +836,50 @@ IDirect3DViewportImpl_NextLight(IDirect3DViewport3 *iface,
|
|||
if (!lplpDirect3DLight)
|
||||
return DDERR_INVALIDPARAMS;
|
||||
|
||||
*lplpDirect3DLight = NULL;
|
||||
|
||||
EnterCriticalSection(&ddraw_cs);
|
||||
|
||||
cur_light = This->lights;
|
||||
|
||||
switch (dwFlags) {
|
||||
switch (dwFlags)
|
||||
{
|
||||
case D3DNEXT_NEXT:
|
||||
if (!lpDirect3DLight) {
|
||||
LeaveCriticalSection(&ddraw_cs);
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
while (cur_light != NULL) {
|
||||
if (cur_light == (IDirect3DLightImpl *)lpDirect3DLight) {
|
||||
*lplpDirect3DLight = (IDirect3DLight*)cur_light->next;
|
||||
break;
|
||||
}
|
||||
cur_light = cur_light->next;
|
||||
if (!l || l->active_viewport != This)
|
||||
{
|
||||
if (l)
|
||||
WARN("Light %p active viewport is %p.\n", l, l->active_viewport);
|
||||
entry = NULL;
|
||||
}
|
||||
else
|
||||
entry = list_next(&This->light_list, &l->entry);
|
||||
break;
|
||||
|
||||
case D3DNEXT_HEAD:
|
||||
*lplpDirect3DLight = (IDirect3DLight*)This->lights;
|
||||
entry = list_head(&This->light_list);
|
||||
break;
|
||||
|
||||
case D3DNEXT_TAIL:
|
||||
while (cur_light != NULL) {
|
||||
prev_light = cur_light;
|
||||
cur_light = cur_light->next;
|
||||
}
|
||||
*lplpDirect3DLight = (IDirect3DLight*)prev_light;
|
||||
entry = list_tail(&This->light_list);
|
||||
break;
|
||||
|
||||
default:
|
||||
ERR("Unknown flag %d\n", dwFlags);
|
||||
entry = NULL;
|
||||
WARN("Invalid flags %#x.\n", dwFlags);
|
||||
break;
|
||||
}
|
||||
|
||||
if (*lplpDirect3DLight)
|
||||
if (entry)
|
||||
{
|
||||
*lplpDirect3DLight = (IDirect3DLight *)LIST_ENTRY(entry, IDirect3DLightImpl, entry);
|
||||
IDirect3DLight_AddRef(*lplpDirect3DLight);
|
||||
hr = D3D_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
*lplpDirect3DLight = NULL;
|
||||
hr = DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
LeaveCriticalSection(&ddraw_cs);
|
||||
|
||||
return *lplpDirect3DLight ? D3D_OK : DDERR_INVALIDPARAMS;
|
||||
return hr;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -1131,4 +1131,5 @@ void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw)
|
|||
viewport->ref = 1;
|
||||
viewport->ddraw = ddraw;
|
||||
viewport->use_vp2 = 0xff;
|
||||
list_init(&viewport->light_list);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue