Added a few empty source files so that each dll has at least one C
file.
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731e9f5309
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@ -5,6 +5,8 @@ VPATH = @srcdir@
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MODULE = dciman32
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SOVERSION = 1.0
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C_SRCS = dciman_main.c
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -0,0 +1 @@
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/* nothing here yet */
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@ -5,6 +5,8 @@ VPATH = @srcdir@
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MODULE = dplay
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SOVERSION = 1.0
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C_SRCS = dplay_main.c
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -0,0 +1 @@
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/* nothing here yet */
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@ -5,6 +5,8 @@ VPATH = @srcdir@
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MODULE = msnet32
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SOVERSION = 1.0
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C_SRCS = msnet_main.c
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -0,0 +1 @@
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/* nothing here yet */
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@ -6,6 +6,8 @@ MODULE = shfolder
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SOVERSION = 1.0
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IMPORTS = shell32
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C_SRCS = shfolder_main.c
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -1,5 +1,7 @@
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name shfolder
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type win32
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@ stdcall SHGetFolderPathA(long long long long ptr) SHGetFolderPathA
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@ stdcall SHGetFolderPathW(long long long long ptr) SHGetFolderPathW
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import shell32
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@ forward SHGetFolderPathA shell32.SHGetFolderPathA
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@ forward SHGetFolderPathW shell32.SHGetFolderPathW
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@ -0,0 +1 @@
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/* nothing here yet */
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@ -5,6 +5,8 @@ VPATH = @srcdir@
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MODULE = wow32
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SOVERSION = 1.0
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C_SRCS = wow_main.c
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -0,0 +1 @@
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/* nothing here yet */
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