diff --git a/dlls/dwrite/bidi.c b/dlls/dwrite/bidi.c index 3a7367e253c..d4ee2ca0f7c 100644 --- a/dlls/dwrite/bidi.c +++ b/dlls/dwrite/bidi.c @@ -278,7 +278,7 @@ static void bidi_resolve_explicit(UINT8 baselevel, UINT8 *classes, UINT8 *levels /* X2 */ case RLE: least_odd = get_greater_odd_level(stack[stack_top].level); - levels[i] = stack[stack_top].level; + levels[i] = valid_level(least_odd) ? least_odd : stack[stack_top].level; if (valid_level(least_odd)) push_stack(least_odd, NI, FALSE); else if (overflow_isolate_count == 0) @@ -288,7 +288,7 @@ static void bidi_resolve_explicit(UINT8 baselevel, UINT8 *classes, UINT8 *levels /* X3 */ case LRE: least_even = get_greater_even_level(stack[stack_top].level); - levels[i] = stack[stack_top].level; + levels[i] = valid_level(least_even) ? least_even : stack[stack_top].level; if (valid_level(least_even)) push_stack(least_even, NI, FALSE); else if (overflow_isolate_count == 0) diff --git a/dlls/dwrite/tests/analyzer.c b/dlls/dwrite/tests/analyzer.c index 7af19d748a8..2e2a2e9c263 100644 --- a/dlls/dwrite/tests/analyzer.c +++ b/dlls/dwrite/tests/analyzer.c @@ -2282,42 +2282,36 @@ static const struct bidi_test bidi_tests[] = { DWRITE_READING_DIRECTION_LEFT_TO_RIGHT, { 2, 2, 0, 0 }, { 0, 0, 0, 0 }, - TRUE }, { { 'a', LRE, PDF, 'b', 0 }, DWRITE_READING_DIRECTION_LEFT_TO_RIGHT, { 0, 2, 2, 0 }, { 0, 0, 0, 0 }, - TRUE }, { { RLE, PDF, 'a', 'b', 0 }, DWRITE_READING_DIRECTION_LEFT_TO_RIGHT, { 1, 1, 0, 0 }, { 0, 0, 0, 0 }, - TRUE }, { { 'a', RLE, PDF, 'b', 0 }, DWRITE_READING_DIRECTION_LEFT_TO_RIGHT, { 0, 1, 1, 0 }, { 0, 0, 0, 0 }, - TRUE }, { { 'a', RLE, PDF, 'b', 0 }, DWRITE_READING_DIRECTION_RIGHT_TO_LEFT, { 1, 3, 3, 1 }, { 2, 2, 2, 2 }, - TRUE }, { { LRE, PDF, 'a', 'b', 0 }, DWRITE_READING_DIRECTION_RIGHT_TO_LEFT, { 2, 2, 1, 1 }, { 1, 1, 2, 2 }, - TRUE }, { { PDF, 'a', 'b', 0 }, diff --git a/dlls/dwrite/tests/layout.c b/dlls/dwrite/tests/layout.c index ecc57dffecc..38b818c0169 100644 --- a/dlls/dwrite/tests/layout.c +++ b/dlls/dwrite/tests/layout.c @@ -1648,7 +1648,7 @@ todo_wine flush_sequence(sequences, RENDERER_ID); hr = IDWriteTextLayout_Draw(layout, &ctxt, &testrenderer, 0.0, 0.0); ok(hr == S_OK, "got 0x%08x\n", hr); - ok_sequence(sequences, RENDERER_ID, draw_seq3, "draw test 3", TRUE); + ok_sequence(sequences, RENDERER_ID, draw_seq3, "draw test 3", FALSE); IDWriteTextLayout_Release(layout); /* strikethrough splits ranges from renderer point of view, but doesn't break