d3d9/tests: Fix test_cursor().
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4e8da470f8
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@ -1571,15 +1571,20 @@ static void test_cursor(void)
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HCURSOR cur;
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HWND window;
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HRESULT hr;
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BOOL ret;
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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ok(!!window, "Failed to create a window.\n");
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ret = SetCursorPos(50, 50);
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ok(ret, "Failed to set cursor position.\n");
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flush_events();
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memset(&info, 0, sizeof(info));
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info.cbSize = sizeof(info);
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ok(GetCursorInfo(&info), "GetCursorInfo failed\n");
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cur = info.hCursor;
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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ok(!!window, "Failed to create a window.\n");
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, NULL)))
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@ -1623,12 +1628,11 @@ static void test_cursor(void)
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hr = IDirect3DDevice9_ShowCursor(device, TRUE);
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ok(hr == TRUE, "IDirect3DDevice9_ShowCursor returned %08x\n", hr);
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/* GDI cursor unchanged */
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memset(&info, 0, sizeof(info));
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info.cbSize = sizeof(info);
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ok(GetCursorInfo(&info), "GetCursorInfo failed\n");
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ok(info.flags & CURSOR_SHOWING, "The gdi cursor is hidden (%08x)\n", info.flags);
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ok(info.hCursor == cur, "The cursor handle is %p\n", info.hCursor); /* unchanged */
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ok(info.hCursor != cur, "The cursor handle is %p\n", info.hCursor);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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