winex11: Add support for having a drawable associated to non-toplevel windows.
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@ -2110,6 +2110,7 @@ void CDECL X11DRV_GetDC( HDC hdc, HWND hwnd, HWND top, const RECT *win_rect,
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{
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struct x11drv_escape_set_drawable escape;
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struct x11drv_win_data *data = X11DRV_get_win_data( hwnd );
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HWND parent;
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escape.code = X11DRV_SET_DRAWABLE;
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escape.mode = IncludeInferiors;
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@ -2118,6 +2119,15 @@ void CDECL X11DRV_GetDC( HDC hdc, HWND hwnd, HWND top, const RECT *win_rect,
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escape.pixmap = 0;
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escape.gl_copy = FALSE;
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escape.dc_rect.left = win_rect->left - top_rect->left;
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escape.dc_rect.top = win_rect->top - top_rect->top;
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escape.dc_rect.right = win_rect->right - top_rect->left;
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escape.dc_rect.bottom = win_rect->bottom - top_rect->top;
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escape.drawable_rect.left = top_rect->left;
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escape.drawable_rect.top = top_rect->top;
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escape.drawable_rect.right = top_rect->right;
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escape.drawable_rect.bottom = top_rect->bottom;
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if (top == hwnd)
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{
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escape.fbconfig_id = data ? data->fbconfig_id : (XID)GetPropA( hwnd, fbconfig_id_prop );
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@ -2134,7 +2144,19 @@ void CDECL X11DRV_GetDC( HDC hdc, HWND hwnd, HWND top, const RECT *win_rect,
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}
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else
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{
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escape.drawable = X11DRV_get_client_window( top );
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/* find the first ancestor that has a drawable */
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for (parent = hwnd; parent && parent != top; parent = GetAncestor( parent, GA_PARENT ))
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if ((escape.drawable = X11DRV_get_client_window( parent ))) break;
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if (escape.drawable)
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{
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POINT pt = { 0, 0 };
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MapWindowPoints( top, parent, &pt, 1 );
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OffsetRect( &escape.dc_rect, pt.x, pt.y );
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OffsetRect( &escape.drawable_rect, -pt.x, -pt.y );
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}
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else escape.drawable = X11DRV_get_client_window( top );
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escape.fbconfig_id = data ? data->fbconfig_id : (XID)GetPropA( hwnd, fbconfig_id_prop );
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escape.gl_drawable = data ? data->gl_drawable : (Drawable)GetPropA( hwnd, gl_drawable_prop );
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escape.pixmap = data ? data->pixmap : (Pixmap)GetPropA( hwnd, pixmap_prop );
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@ -2142,15 +2164,6 @@ void CDECL X11DRV_GetDC( HDC hdc, HWND hwnd, HWND top, const RECT *win_rect,
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if (flags & DCX_CLIPCHILDREN) escape.mode = ClipByChildren;
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}
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escape.dc_rect.left = win_rect->left - top_rect->left;
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escape.dc_rect.top = win_rect->top - top_rect->top;
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escape.dc_rect.right = win_rect->right - top_rect->left;
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escape.dc_rect.bottom = win_rect->bottom - top_rect->top;
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escape.drawable_rect.left = top_rect->left;
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escape.drawable_rect.top = top_rect->top;
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escape.drawable_rect.right = top_rect->right;
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escape.drawable_rect.bottom = top_rect->bottom;
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ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
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}
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