wined3d: Add a separate function for palette initialization.
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@ -1360,35 +1360,27 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreatePalette(IWineD3DDevice *iface, DW
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
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IWineD3DPaletteImpl *object;
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HRESULT hr;
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TRACE("(%p)->(%x, %p, %p, %p)\n", This, Flags, PalEnt, Palette, Parent);
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/* Create the new object */
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IWineD3DPaletteImpl));
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if(!object) {
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ERR("Out of memory when allocating memory for a IWineD3DPalette implementation\n");
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TRACE("iface %p, flags %#x, entries %p, palette %p, parent %p.\n",
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iface, Flags, PalEnt, Palette, Parent);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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{
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ERR("Failed to allocate palette memory.\n");
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return E_OUTOFMEMORY;
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}
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object->lpVtbl = &IWineD3DPalette_Vtbl;
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object->ref = 1;
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object->Flags = Flags;
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object->parent = Parent;
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object->device = This;
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object->palNumEntries = IWineD3DPaletteImpl_Size(Flags);
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object->hpal = CreatePalette((const LOGPALETTE*)&(object->palVersion));
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if(!object->hpal) {
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HeapFree( GetProcessHeap(), 0, object);
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return E_OUTOFMEMORY;
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}
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hr = IWineD3DPalette_SetEntries((IWineD3DPalette *) object, 0, 0, IWineD3DPaletteImpl_Size(Flags), PalEnt);
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if(FAILED(hr)) {
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IWineD3DPalette_Release((IWineD3DPalette *) object);
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hr = wined3d_palette_init(object, This, Flags, PalEnt, Parent);
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if (FAILED(hr))
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{
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WARN("Failed to initialize palette, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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*Palette = (IWineD3DPalette *) object;
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TRACE("Created palette %p.\n", object);
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*Palette = (IWineD3DPalette *)object;
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return WINED3D_OK;
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}
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@ -74,7 +74,8 @@ static ULONG WINAPI IWineD3DPaletteImpl_Release(IWineD3DPalette *iface) {
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}
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/* Not called from the vtable */
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DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags) {
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static DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags)
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{
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switch (dwFlags & SIZE_BITS) {
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case WINEDDPCAPS_1BIT: return 2;
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case WINEDDPCAPS_2BIT: return 4;
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@ -183,7 +184,7 @@ static HRESULT WINAPI IWineD3DPaletteImpl_GetParent(IWineD3DPalette *iface, IUn
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return WINED3D_OK;
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}
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const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl =
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static const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl =
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{
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/*** IUnknown ***/
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IWineD3DPaletteImpl_QueryInterface,
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@ -195,3 +196,33 @@ const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl =
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IWineD3DPaletteImpl_GetCaps,
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IWineD3DPaletteImpl_SetEntries
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};
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HRESULT wined3d_palette_init(IWineD3DPaletteImpl *palette, IWineD3DDeviceImpl *device,
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DWORD flags, const PALETTEENTRY *entries, IUnknown *parent)
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{
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HRESULT hr;
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palette->lpVtbl = &IWineD3DPalette_Vtbl;
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palette->ref = 1;
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palette->parent = parent;
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palette->device = device;
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palette->Flags = flags;
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palette->palNumEntries = IWineD3DPaletteImpl_Size(flags);
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palette->hpal = CreatePalette((const LOGPALETTE *)&palette->palVersion);
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if (!palette->hpal)
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{
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WARN("Failed to create palette.\n");
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return E_FAIL;
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}
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hr = IWineD3DPalette_SetEntries((IWineD3DPalette *)palette, 0, 0, IWineD3DPaletteImpl_Size(flags), entries);
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if (FAILED(hr))
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{
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WARN("Failed to set palette entries, hr %#x.\n", hr);
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DeleteObject(palette->hpal);
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return hr;
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}
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return WINED3D_OK;
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}
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@ -2966,8 +2966,8 @@ struct IWineD3DPaletteImpl {
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DWORD Flags;
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};
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extern const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl DECLSPEC_HIDDEN;
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DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags) DECLSPEC_HIDDEN;
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HRESULT wined3d_palette_init(IWineD3DPaletteImpl *palette, IWineD3DDeviceImpl *device,
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DWORD flags, const PALETTEENTRY *entries, IUnknown *parent) DECLSPEC_HIDDEN;
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/* DirectDraw utility functions */
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extern WINED3DFORMAT pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN;
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