opengl32: Get rid of glext.h.
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@ -24,11 +24,7 @@
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#undef WINAPI
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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#undef XMD_H
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#undef APIENTRY
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